[PATCH 01/10] wined3d: Reject color blits on sysmem surfaces in arbfp_blit_supported().
Henri Verbeet
hverbeet at codeweavers.com
Mon Aug 22 14:02:41 CDT 2011
---
dlls/wined3d/arb_program_shader.c | 3 +++
1 files changed, 3 insertions(+), 0 deletions(-)
diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c
index d4a850b..24c0ff2 100644
--- a/dlls/wined3d/arb_program_shader.c
+++ b/dlls/wined3d/arb_program_shader.c
@@ -7166,6 +7166,9 @@ static BOOL arbfp_blit_supported(const struct wined3d_gl_info *gl_info, enum win
return FALSE;
}
+ if (src_pool == WINED3DPOOL_SYSTEMMEM || dst_pool == WINED3DPOOL_SYSTEMMEM)
+ return FALSE;
+
src_fixup = get_complex_fixup(src_format->color_fixup);
if (TRACE_ON(d3d_shader) && TRACE_ON(d3d))
{
--
1.7.3.4
More information about the wine-patches
mailing list