[PATCH 2/2] ddraw: Do not create implicit depth buffer. (try 2)
Ričardas Barkauskas
rbarkauskas at codeweavers.com
Mon Aug 22 07:46:41 CDT 2011
Part of fix for Arcanum's hang on exit.
Try 2: Return in device_parent_create_rendertarget changed.
AutoDepthStencilFormatt is set to WINED3DFMT_UNKNOWN.
---
dlls/ddraw/ddraw.c | 50
+++--------------------------------------------
dlls/ddraw/tests/d3d.c | 12 +++++++++++
2 files changed, 16 insertions(+), 46 deletions(-)
-------------- next part --------------
A non-text attachment was scrubbed...
Name: 0002-ddraw-Do-not-create-implicit-depth-buffer.txt
Type: text/x-patch
Size: 4004 bytes
Desc: not available
URL: <http://www.winehq.org/pipermail/wine-patches/attachments/20110822/ba4aae99/attachment-0001.bin>
More information about the wine-patches
mailing list