[PATCH 5/5] wined3d: Make the device parameter to wined3d_device_get_wined3d() const.

Henri Verbeet hverbeet at codeweavers.com
Sun Aug 28 16:27:49 CDT 2011


---
 dlls/wined3d/device.c  |    2 +-
 include/wine/wined3d.h |    2 +-
 2 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index f65f947..77dd50a 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -1621,7 +1621,7 @@ HRESULT CDECL wined3d_device_set_display_mode(struct wined3d_device *device,
     return WINED3D_OK;
 }
 
-HRESULT CDECL wined3d_device_get_wined3d(struct wined3d_device *device, struct wined3d **wined3d)
+HRESULT CDECL wined3d_device_get_wined3d(const struct wined3d_device *device, struct wined3d **wined3d)
 {
     TRACE("device %p, wined3d %p.\n", device, wined3d);
 
diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h
index b2d4663..3a1cb87 100644
--- a/include/wine/wined3d.h
+++ b/include/wine/wined3d.h
@@ -2271,7 +2271,7 @@ HRESULT __cdecl wined3d_device_get_vs_consts_f(struct wined3d_device *device,
         UINT start_register, float *constants, UINT vector4f_count);
 HRESULT __cdecl wined3d_device_get_vs_consts_i(struct wined3d_device *device,
         UINT start_register, int *constants, UINT vector4i_count);
-HRESULT __cdecl wined3d_device_get_wined3d(struct wined3d_device *device, struct wined3d **d3d);
+HRESULT __cdecl wined3d_device_get_wined3d(const struct wined3d_device *device, struct wined3d **wined3d);
 ULONG __cdecl wined3d_device_incref(struct wined3d_device *device);
 HRESULT __cdecl wined3d_device_init_3d(struct wined3d_device *device, WINED3DPRESENT_PARAMETERS *present_parameters);
 HRESULT __cdecl wined3d_device_init_gdi(struct wined3d_device *device, WINED3DPRESENT_PARAMETERS *present_parameters);
-- 
1.7.3.4




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