[PATCH] gameux: Initialize a variable (Coverity)
Marcus Meissner
meissner at suse.de
Tue Aug 30 08:43:15 CDT 2011
Hi,
could go uninitialized through the whole function
if the first function errored. CID 5300.
Ciao, Marcus
---
dlls/gameux/gamestatistics.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/gameux/gamestatistics.c b/dlls/gameux/gamestatistics.c
index 5465b39..b40975f 100644
--- a/dlls/gameux/gamestatistics.c
+++ b/dlls/gameux/gamestatistics.c
@@ -1083,7 +1083,7 @@ static HRESULT STDMETHODCALLTYPE GameStatisticsMgrImpl_GetGameStatistics(
{
HRESULT hr;
WCHAR lpApplicationId[49];
- GameStatisticsImpl *statisticsImpl;
+ GameStatisticsImpl *statisticsImpl = NULL;
IGameStatistics *output_iface;
TRACE("(%p, %s, 0x%x, %p, %p)\n", iface, debugstr_w(GDFBinaryPath), openType, pOpenResult, ppiStats);
--
1.7.1
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