[PATCH 5/5] wined3d: Make the device parameter to wined3d_device_get_stream_source_freq() const.
Henri Verbeet
hverbeet at codeweavers.com
Tue Aug 30 13:12:35 CDT 2011
---
dlls/wined3d/device.c | 3 ++-
include/wine/wined3d.h | 3 ++-
2 files changed, 4 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index 792521a..ba68866 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -1839,7 +1839,8 @@ HRESULT CDECL wined3d_device_set_stream_source_freq(struct wined3d_device *devic
return WINED3D_OK;
}
-HRESULT CDECL wined3d_device_get_stream_source_freq(struct wined3d_device *device, UINT stream_idx, UINT *divider)
+HRESULT CDECL wined3d_device_get_stream_source_freq(const struct wined3d_device *device,
+ UINT stream_idx, UINT *divider)
{
struct wined3d_stream_state *stream;
diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h
index a523785..a038260 100644
--- a/include/wine/wined3d.h
+++ b/include/wine/wined3d.h
@@ -2248,7 +2248,8 @@ HRESULT __cdecl wined3d_device_get_scissor_rect(struct wined3d_device *device, R
BOOL __cdecl wined3d_device_get_software_vertex_processing(struct wined3d_device *device);
HRESULT __cdecl wined3d_device_get_stream_source(const struct wined3d_device *device,
UINT stream_idx, struct wined3d_buffer **buffer, UINT *offset, UINT *stride);
-HRESULT __cdecl wined3d_device_get_stream_source_freq(struct wined3d_device *device, UINT stream_idx, UINT *divider);
+HRESULT __cdecl wined3d_device_get_stream_source_freq(const struct wined3d_device *device,
+ UINT stream_idx, UINT *divider);
HRESULT __cdecl wined3d_device_get_surface_from_dc(struct wined3d_device *device,
HDC dc, struct wined3d_surface **surface);
HRESULT __cdecl wined3d_device_get_swapchain(const struct wined3d_device *device,
--
1.7.3.4
More information about the wine-patches
mailing list