[PATCH 4/5] wined3d: Get rid of the WINED3DLOCKED_RECT typedef.

Henri Verbeet hverbeet at codeweavers.com
Mon Dec 5 15:06:56 CST 2011


---
 dlls/d3d8/surface.c    |    2 +-
 dlls/d3d9/surface.c    |    2 +-
 dlls/ddraw/surface.c   |   12 +++---
 dlls/wined3d/device.c  |   12 +++---
 dlls/wined3d/surface.c |  100 ++++++++++++++++++++++++------------------------
 include/wine/wined3d.h |   10 ++--
 6 files changed, 69 insertions(+), 69 deletions(-)

diff --git a/dlls/d3d8/surface.c b/dlls/d3d8/surface.c
index 1bcd9bb..47258de 100644
--- a/dlls/d3d8/surface.c
+++ b/dlls/d3d8/surface.c
@@ -262,7 +262,7 @@ static HRESULT WINAPI IDirect3DSurface8Impl_LockRect(IDirect3DSurface8 *iface,
         }
     }
 
-    hr = wined3d_surface_map(This->wined3d_surface, (WINED3DLOCKED_RECT *)pLockedRect, pRect, Flags);
+    hr = wined3d_surface_map(This->wined3d_surface, (struct wined3d_mapped_rect *)pLockedRect, pRect, Flags);
     wined3d_mutex_unlock();
 
     return hr;
diff --git a/dlls/d3d9/surface.c b/dlls/d3d9/surface.c
index 5bae929..c538ec7 100644
--- a/dlls/d3d9/surface.c
+++ b/dlls/d3d9/surface.c
@@ -294,7 +294,7 @@ static HRESULT WINAPI IDirect3DSurface9Impl_LockRect(IDirect3DSurface9 *iface,
     TRACE("iface %p, locked_rect %p, rect %p, flags %#x.\n", iface, pLockedRect, pRect, Flags);
 
     wined3d_mutex_lock();
-    hr = wined3d_surface_map(This->wined3d_surface, (WINED3DLOCKED_RECT *)pLockedRect, pRect, Flags);
+    hr = wined3d_surface_map(This->wined3d_surface, (struct wined3d_mapped_rect *)pLockedRect, pRect, Flags);
     wined3d_mutex_unlock();
 
     return hr;
diff --git a/dlls/ddraw/surface.c b/dlls/ddraw/surface.c
index 9bd6774..ff53a56 100644
--- a/dlls/ddraw/surface.c
+++ b/dlls/ddraw/surface.c
@@ -910,7 +910,7 @@ static HRESULT WINAPI ddraw_surface1_GetAttachedSurface(IDirectDrawSurface *ifac
 static HRESULT surface_lock(IDirectDrawSurfaceImpl *This,
         RECT *Rect, DDSURFACEDESC2 *DDSD, DWORD Flags, HANDLE h)
 {
-    WINED3DLOCKED_RECT LockedRect;
+    struct wined3d_mapped_rect mapped_rect;
     HRESULT hr = DD_OK;
 
     TRACE("This %p, rect %s, surface_desc %p, flags %#x, h %p.\n",
@@ -946,7 +946,7 @@ static HRESULT surface_lock(IDirectDrawSurfaceImpl *This,
     if (This->surface_desc.ddsCaps.dwCaps & DDSCAPS_FRONTBUFFER)
         hr = ddraw_surface_update_frontbuffer(This, Rect, TRUE);
     if (SUCCEEDED(hr))
-        hr = wined3d_surface_map(This->wined3d_surface, &LockedRect, Rect, Flags);
+        hr = wined3d_surface_map(This->wined3d_surface, &mapped_rect, Rect, Flags);
     if (FAILED(hr))
     {
         wined3d_mutex_unlock();
@@ -977,7 +977,7 @@ static HRESULT surface_lock(IDirectDrawSurfaceImpl *This,
      * does not set the LPSURFACE flag on locked surfaces !?!.
      * DDSD->dwFlags |= DDSD_LPSURFACE;
      */
-    This->surface_desc.lpSurface = LockedRect.pBits;
+    This->surface_desc.lpSurface = mapped_rect.data;
     DD_STRUCT_COPY_BYSIZE(DDSD,&(This->surface_desc));
 
     TRACE("locked surface returning description :\n");
@@ -4759,7 +4759,7 @@ static HRESULT WINAPI d3d_texture2_Load(IDirect3DTexture2 *iface, IDirect3DTextu
         }
         else
         {
-            WINED3DLOCKED_RECT src_rect, dst_rect;
+            struct wined3d_mapped_rect src_rect, dst_rect;
 
             /* Copy also the ColorKeying stuff */
             if (src_desc->dwFlags & DDSD_CKSRCBLT)
@@ -4790,9 +4790,9 @@ static HRESULT WINAPI d3d_texture2_Load(IDirect3DTexture2 *iface, IDirect3DTextu
             }
 
             if (dst_surface->surface_desc.u4.ddpfPixelFormat.dwFlags & DDPF_FOURCC)
-                memcpy(dst_rect.pBits, src_rect.pBits, src_surface->surface_desc.u1.dwLinearSize);
+                memcpy(dst_rect.data, src_rect.data, src_surface->surface_desc.u1.dwLinearSize);
             else
-                memcpy(dst_rect.pBits, src_rect.pBits, src_rect.Pitch * src_desc->dwHeight);
+                memcpy(dst_rect.data, src_rect.data, src_rect.row_pitch * src_desc->dwHeight);
 
             wined3d_surface_unmap(src_surface->wined3d_surface);
             wined3d_surface_unmap(dst_surface->wined3d_surface);
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index 5b48d77..987d540 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -4967,7 +4967,7 @@ HRESULT CDECL wined3d_device_set_depth_stencil(struct wined3d_device *device, st
 HRESULT CDECL wined3d_device_set_cursor_properties(struct wined3d_device *device,
         UINT x_hotspot, UINT y_hotspot, struct wined3d_surface *cursor_image)
 {
-    WINED3DLOCKED_RECT lockedRect;
+    struct wined3d_mapped_rect mapped_rect;
 
     TRACE("device %p, x_hotspot %u, y_hotspot %u, cursor_image %p.\n",
             device, x_hotspot, y_hotspot, cursor_image);
@@ -4985,7 +4985,7 @@ HRESULT CDECL wined3d_device_set_cursor_properties(struct wined3d_device *device
 
     if (cursor_image)
     {
-        WINED3DLOCKED_RECT rect;
+        struct wined3d_mapped_rect rect;
 
         /* MSDN: Cursor must be A8R8G8B8 */
         if (cursor_image->resource.format->id != WINED3DFMT_B8G8R8A8_UNORM)
@@ -5018,7 +5018,7 @@ HRESULT CDECL wined3d_device_set_cursor_properties(struct wined3d_device *device
             const struct wined3d_gl_info *gl_info = &device->adapter->gl_info;
             const struct wined3d_format *format = wined3d_get_format(gl_info, WINED3DFMT_B8G8R8A8_UNORM);
             struct wined3d_context *context;
-            char *mem, *bits = rect.pBits;
+            char *mem, *bits = rect.data;
             GLint intfmt = format->glInternal;
             GLint gl_format = format->glFormat;
             GLint type = format->glType;
@@ -5031,7 +5031,7 @@ HRESULT CDECL wined3d_device_set_cursor_properties(struct wined3d_device *device
              * different) */
             mem = HeapAlloc(GetProcessHeap(), 0, width * height * bpp);
             for(i = 0; i < height; i++)
-                memcpy(&mem[width * bpp * i], &bits[rect.Pitch * i], width * bpp);
+                memcpy(&mem[width * bpp * i], &bits[rect.row_pitch * i], width * bpp);
             wined3d_surface_unmap(cursor_image);
 
             context = context_acquire(device, NULL);
@@ -5080,7 +5080,7 @@ HRESULT CDECL wined3d_device_set_cursor_properties(struct wined3d_device *device
              * chunks. */
             DWORD *maskBits = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY,
                     (cursor_image->resource.width * cursor_image->resource.height / 8));
-            wined3d_surface_map(cursor_image, &lockedRect, NULL,
+            wined3d_surface_map(cursor_image, &mapped_rect, NULL,
                     WINED3DLOCK_NO_DIRTY_UPDATE | WINED3DLOCK_READONLY);
             TRACE("width: %u height: %u.\n", cursor_image->resource.width, cursor_image->resource.height);
 
@@ -5090,7 +5090,7 @@ HRESULT CDECL wined3d_device_set_cursor_properties(struct wined3d_device *device
             cursorInfo.hbmMask = CreateBitmap(cursor_image->resource.width, cursor_image->resource.height,
                     1, 1, maskBits);
             cursorInfo.hbmColor = CreateBitmap(cursor_image->resource.width, cursor_image->resource.height,
-                    1, 32, lockedRect.pBits);
+                    1, 32, mapped_rect.data);
             wined3d_surface_unmap(cursor_image);
             /* Create our cursor and clean up. */
             cursor = CreateIconIndirect(&cursorInfo);
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
index 959f1e2..f10cbff 100644
--- a/dlls/wined3d/surface.c
+++ b/dlls/wined3d/surface.c
@@ -3553,8 +3553,8 @@ static inline const struct d3dfmt_convertor_desc *find_convertor(enum wined3d_fo
  *****************************************************************************/
 static struct wined3d_surface *surface_convert_format(struct wined3d_surface *source, enum wined3d_format_id to_fmt)
 {
+    struct wined3d_mapped_rect src_map, dst_map;
     const struct d3dfmt_convertor_desc *conv;
-    WINED3DLOCKED_RECT lock_src, lock_dst;
     struct wined3d_surface *ret = NULL;
     HRESULT hr;
 
@@ -3577,17 +3577,17 @@ static struct wined3d_surface *surface_convert_format(struct wined3d_surface *so
         return NULL;
     }
 
-    memset(&lock_src, 0, sizeof(lock_src));
-    memset(&lock_dst, 0, sizeof(lock_dst));
+    memset(&src_map, 0, sizeof(src_map));
+    memset(&dst_map, 0, sizeof(dst_map));
 
-    hr = wined3d_surface_map(source, &lock_src, NULL, WINED3DLOCK_READONLY);
+    hr = wined3d_surface_map(source, &src_map, NULL, WINED3DLOCK_READONLY);
     if (FAILED(hr))
     {
         ERR("Failed to lock the source surface.\n");
         wined3d_surface_decref(ret);
         return NULL;
     }
-    hr = wined3d_surface_map(ret, &lock_dst, NULL, WINED3DLOCK_READONLY);
+    hr = wined3d_surface_map(ret, &dst_map, NULL, WINED3DLOCK_READONLY);
     if (FAILED(hr))
     {
         ERR("Failed to lock the destination surface.\n");
@@ -3596,7 +3596,7 @@ static struct wined3d_surface *surface_convert_format(struct wined3d_surface *so
         return NULL;
     }
 
-    conv->convert(lock_src.pBits, lock_dst.pBits, lock_src.Pitch, lock_dst.Pitch,
+    conv->convert(src_map.data, dst_map.data, src_map.row_pitch, dst_map.row_pitch,
             source->resource.width, source->resource.height);
 
     wined3d_surface_unmap(ret);
@@ -3680,12 +3680,12 @@ HRESULT CDECL wined3d_surface_unmap(struct wined3d_surface *surface)
 }
 
 HRESULT CDECL wined3d_surface_map(struct wined3d_surface *surface,
-        WINED3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags)
+        struct wined3d_mapped_rect *mapped_rect, const RECT *rect, DWORD flags)
 {
     const struct wined3d_format *format = surface->resource.format;
 
-    TRACE("surface %p, locked_rect %p, rect %s, flags %#x.\n",
-            surface, locked_rect, wine_dbgstr_rect(rect), flags);
+    TRACE("surface %p, mapped_rect %p, rect %s, flags %#x.\n",
+            surface, mapped_rect, wine_dbgstr_rect(rect), flags);
 
     if (surface->flags & SFLAG_LOCKED)
     {
@@ -3732,13 +3732,13 @@ HRESULT CDECL wined3d_surface_map(struct wined3d_surface *surface,
     surface->surface_ops->surface_map(surface, rect, flags);
 
     if (format->flags & WINED3DFMT_FLAG_BROKEN_PITCH)
-        locked_rect->Pitch = surface->resource.width * format->byte_count;
+        mapped_rect->row_pitch = surface->resource.width * format->byte_count;
     else
-        locked_rect->Pitch = wined3d_surface_get_pitch(surface);
+        mapped_rect->row_pitch = wined3d_surface_get_pitch(surface);
 
     if (!rect)
     {
-        locked_rect->pBits = surface->resource.allocatedMemory;
+        mapped_rect->data = surface->resource.allocatedMemory;
         surface->lockedRect.left = 0;
         surface->lockedRect.top = 0;
         surface->lockedRect.right = surface->resource.width;
@@ -3750,14 +3750,14 @@ HRESULT CDECL wined3d_surface_map(struct wined3d_surface *surface,
         {
             /* Compressed textures are block based, so calculate the offset of
              * the block that contains the top-left pixel of the locked rectangle. */
-            locked_rect->pBits = surface->resource.allocatedMemory
-                    + ((rect->top / format->block_height) * locked_rect->Pitch)
+            mapped_rect->data = surface->resource.allocatedMemory
+                    + ((rect->top / format->block_height) * mapped_rect->row_pitch)
                     + ((rect->left / format->block_width) * format->block_byte_count);
         }
         else
         {
-            locked_rect->pBits = surface->resource.allocatedMemory
-                    + (locked_rect->Pitch * rect->top)
+            mapped_rect->data = surface->resource.allocatedMemory
+                    + (mapped_rect->row_pitch * rect->top)
                     + (rect->left * format->byte_count);
         }
         surface->lockedRect.left = rect->left;
@@ -3767,14 +3767,14 @@ HRESULT CDECL wined3d_surface_map(struct wined3d_surface *surface,
     }
 
     TRACE("Locked rect %s.\n", wine_dbgstr_rect(&surface->lockedRect));
-    TRACE("Returning memory %p, pitch %u.\n", locked_rect->pBits, locked_rect->Pitch);
+    TRACE("Returning memory %p, pitch %u.\n", mapped_rect->data, mapped_rect->row_pitch);
 
     return WINED3D_OK;
 }
 
 HRESULT CDECL wined3d_surface_getdc(struct wined3d_surface *surface, HDC *dc)
 {
-    WINED3DLOCKED_RECT lock;
+    struct wined3d_mapped_rect map;
     HRESULT hr;
 
     TRACE("surface %p, dc %p.\n", surface, dc);
@@ -3811,7 +3811,7 @@ HRESULT CDECL wined3d_surface_getdc(struct wined3d_surface *surface, HDC *dc)
     }
 
     /* Map the surface. */
-    hr = wined3d_surface_map(surface, &lock, NULL, 0);
+    hr = wined3d_surface_map(surface, &map, NULL, 0);
     if (FAILED(hr))
     {
         ERR("Map failed, hr %#x.\n", hr);
@@ -6520,7 +6520,7 @@ static HRESULT surface_cpu_blt(struct wined3d_surface *dst_surface, const RECT *
     int bpp, srcheight, srcwidth, dstheight, dstwidth, width;
     const struct wined3d_format *src_format, *dst_format;
     struct wined3d_surface *orig_src = src_surface;
-    WINED3DLOCKED_RECT dlock, slock;
+    struct wined3d_mapped_rect dst_map, src_map;
     HRESULT hr = WINED3D_OK;
     const BYTE *sbuf;
     RECT xdst,xsrc;
@@ -6606,8 +6606,8 @@ static HRESULT surface_cpu_blt(struct wined3d_surface *dst_surface, const RECT *
 
     if (src_surface == dst_surface)
     {
-        wined3d_surface_map(dst_surface, &dlock, NULL, 0);
-        slock = dlock;
+        wined3d_surface_map(dst_surface, &dst_map, NULL, 0);
+        src_map = dst_map;
         src_format = dst_surface->resource.format;
         dst_format = src_format;
     }
@@ -6626,7 +6626,7 @@ static HRESULT surface_cpu_blt(struct wined3d_surface *dst_surface, const RECT *
                     goto release;
                 }
             }
-            wined3d_surface_map(src_surface, &slock, NULL, WINED3DLOCK_READONLY);
+            wined3d_surface_map(src_surface, &src_map, NULL, WINED3DLOCK_READONLY);
             src_format = src_surface->resource.format;
         }
         else
@@ -6634,9 +6634,9 @@ static HRESULT surface_cpu_blt(struct wined3d_surface *dst_surface, const RECT *
             src_format = dst_format;
         }
         if (dst_rect)
-            wined3d_surface_map(dst_surface, &dlock, &xdst, 0);
+            wined3d_surface_map(dst_surface, &dst_map, &xdst, 0);
         else
-            wined3d_surface_map(dst_surface, &dlock, NULL, 0);
+            wined3d_surface_map(dst_surface, &dst_map, NULL, 0);
     }
 
     bpp = dst_surface->resource.format->byte_count;
@@ -6671,21 +6671,21 @@ static HRESULT surface_cpu_blt(struct wined3d_surface *dst_surface, const RECT *
             goto release;
         }
 
-        hr = surface_cpu_blt_compressed(slock.pBits, dlock.pBits,
-                slock.Pitch, dlock.Pitch, dstwidth, dstheight,
+        hr = surface_cpu_blt_compressed(src_map.data, dst_map.data,
+                src_map.row_pitch, dst_map.row_pitch, dstwidth, dstheight,
                 src_format, flags, fx);
         goto release;
     }
 
     if (dst_rect && src_surface != dst_surface)
-        dbuf = dlock.pBits;
+        dbuf = dst_map.data;
     else
-        dbuf = (BYTE*)dlock.pBits+(xdst.top*dlock.Pitch)+(xdst.left*bpp);
+        dbuf = (BYTE *)dst_map.data + (xdst.top * dst_map.row_pitch) + (xdst.left * bpp);
 
     /* First, all the 'source-less' blits */
     if (flags & WINEDDBLT_COLORFILL)
     {
-        hr = _Blt_ColorFill(dbuf, dstwidth, dstheight, bpp, dlock.Pitch, fx->u5.dwFillColor);
+        hr = _Blt_ColorFill(dbuf, dstwidth, dstheight, bpp, dst_map.row_pitch, fx->u5.dwFillColor);
         flags &= ~WINEDDBLT_COLORFILL;
     }
 
@@ -6699,12 +6699,12 @@ static HRESULT surface_cpu_blt(struct wined3d_surface *dst_surface, const RECT *
         switch (fx->dwROP)
         {
             case BLACKNESS:
-                hr = _Blt_ColorFill(dbuf,dstwidth,dstheight,bpp,dlock.Pitch,0);
+                hr = _Blt_ColorFill(dbuf, dstwidth, dstheight, bpp, dst_map.row_pitch, 0);
                 break;
             case 0xAA0029: /* No-op */
                 break;
             case WHITENESS:
-                hr = _Blt_ColorFill(dbuf,dstwidth,dstheight,bpp,dlock.Pitch,~0);
+                hr = _Blt_ColorFill(dbuf, dstwidth, dstheight, bpp, dst_map.row_pitch, ~0U);
                 break;
             case SRCCOPY: /* Well, we do that below? */
                 break;
@@ -6734,7 +6734,7 @@ static HRESULT surface_cpu_blt(struct wined3d_surface *dst_surface, const RECT *
             FIXME("Filter %s not supported in software blit.\n", debug_d3dtexturefiltertype(filter));
         }
 
-        sbase = (BYTE*)slock.pBits+(xsrc.top*slock.Pitch)+xsrc.left*bpp;
+        sbase = (BYTE *)src_map.data + (xsrc.top * src_map.row_pitch) + xsrc.left * bpp;
         xinc = (srcwidth << 16) / dstwidth;
         yinc = (srcheight << 16) / dstheight;
 
@@ -6757,19 +6757,19 @@ static HRESULT surface_cpu_blt(struct wined3d_surface *dst_surface, const RECT *
                         for (y = 0; y < dstheight; ++y)
                         {
                             memcpy(dbuf, sbuf, width);
-                            sbuf += slock.Pitch;
-                            dbuf += dlock.Pitch;
+                            sbuf += src_map.row_pitch;
+                            dbuf += dst_map.row_pitch;
                         }
                     }
                     else if (xdst.top > xsrc.top)
                     {
                         /* Copy from bottom upwards. */
-                        sbuf += (slock.Pitch*dstheight);
-                        dbuf += (dlock.Pitch*dstheight);
+                        sbuf += src_map.row_pitch * dstheight;
+                        dbuf += dst_map.row_pitch * dstheight;
                         for (y = 0; y < dstheight; ++y)
                         {
-                            sbuf -= slock.Pitch;
-                            dbuf -= dlock.Pitch;
+                            sbuf -= src_map.row_pitch;
+                            dbuf -= dst_map.row_pitch;
                             memcpy(dbuf, sbuf, width);
                         }
                     }
@@ -6779,8 +6779,8 @@ static HRESULT surface_cpu_blt(struct wined3d_surface *dst_surface, const RECT *
                         for (y = 0; y < dstheight; ++y)
                         {
                             memmove(dbuf, sbuf, width);
-                            sbuf += slock.Pitch;
-                            dbuf += dlock.Pitch;
+                            sbuf += src_map.row_pitch;
+                            dbuf += dst_map.row_pitch;
                         }
                     }
                 }
@@ -6789,9 +6789,9 @@ static HRESULT surface_cpu_blt(struct wined3d_surface *dst_surface, const RECT *
                     /* Stretching in y direction only. */
                     for (y = sy = 0; y < dstheight; ++y, sy += yinc)
                     {
-                        sbuf = sbase + (sy >> 16) * slock.Pitch;
+                        sbuf = sbase + (sy >> 16) * src_map.row_pitch;
                         memcpy(dbuf, sbuf, width);
-                        dbuf += dlock.Pitch;
+                        dbuf += dst_map.row_pitch;
                     }
                 }
             }
@@ -6801,13 +6801,13 @@ static HRESULT surface_cpu_blt(struct wined3d_surface *dst_surface, const RECT *
                 int last_sy = -1;
                 for (y = sy = 0; y < dstheight; ++y, sy += yinc)
                 {
-                    sbuf = sbase + (sy >> 16) * slock.Pitch;
+                    sbuf = sbase + (sy >> 16) * src_map.row_pitch;
 
                     if ((sy >> 16) == (last_sy >> 16))
                     {
                         /* This source row is the same as last source row -
                          * Copy the already stretched row. */
-                        memcpy(dbuf, dbuf - dlock.Pitch, width);
+                        memcpy(dbuf, dbuf - dst_map.row_pitch, width);
                     }
                     else
                     {
@@ -6854,14 +6854,14 @@ do { \
                         }
 #undef STRETCH_ROW
                     }
-                    dbuf += dlock.Pitch;
+                    dbuf += dst_map.row_pitch;
                     last_sy = sy;
                 }
             }
         }
         else
         {
-            LONG dstyinc = dlock.Pitch, dstxinc = bpp;
+            LONG dstyinc = dst_map.row_pitch, dstxinc = bpp;
             DWORD keylow = 0xFFFFFFFF, keyhigh = 0, keymask = 0xFFFFFFFF;
             DWORD destkeylow = 0x0, destkeyhigh = 0xFFFFFFFF, destkeymask = 0xFFFFFFFF;
             if (flags & (WINEDDBLT_KEYSRC | WINEDDBLT_KEYDEST | WINEDDBLT_KEYSRCOVERRIDE | WINEDDBLT_KEYDESTOVERRIDE))
@@ -6909,7 +6909,7 @@ do { \
                 LONG tmpxy;
                 dTopLeft     = dbuf;
                 dTopRight    = dbuf + ((dstwidth - 1) * bpp);
-                dBottomLeft  = dTopLeft + ((dstheight - 1) * dlock.Pitch);
+                dBottomLeft  = dTopLeft + ((dstheight - 1) * dst_map.row_pitch);
                 dBottomRight = dBottomLeft + ((dstwidth - 1) * bpp);
 
                 if (fx->dwDDFX & WINEDDBLTFX_ARITHSTRETCHY)
@@ -6992,7 +6992,7 @@ do { \
     type *d = (type *)dbuf, *dx, tmp; \
     for (y = sy = 0; y < dstheight; ++y, sy += yinc) \
     { \
-        s = (const type *)(sbase + (sy >> 16) * slock.Pitch); \
+        s = (const type *)(sbase + (sy >> 16) * src_map.row_pitch); \
         dx = d; \
         for (x = sx = 0; x < dstwidth; ++x, sx += xinc) \
         { \
@@ -7025,7 +7025,7 @@ do { \
                     BYTE *d = dbuf, *dx;
                     for (y = sy = 0; y < dstheight; ++y, sy += yinc)
                     {
-                        sbuf = sbase + (sy >> 16) * slock.Pitch;
+                        sbuf = sbase + (sy >> 16) * src_map.row_pitch;
                         dx = d;
                         for (x = sx = 0; x < dstwidth; ++x, sx+= xinc)
                         {
diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h
index f4f9578..91d73b6 100644
--- a/include/wine/wined3d.h
+++ b/include/wine/wined3d.h
@@ -1702,11 +1702,11 @@ struct wined3d_raster_status
     UINT scan_line;
 };
 
-typedef struct _WINED3DLOCKED_RECT
+struct wined3d_mapped_rect
 {
-    INT Pitch;
-    void *pBits;
-} WINED3DLOCKED_RECT;
+    UINT row_pitch;
+    void *data;
+};
 
 typedef struct _WINED3DLOCKED_BOX
 {
@@ -2360,7 +2360,7 @@ HRESULT __cdecl wined3d_surface_getdc(struct wined3d_surface *surface, HDC *dc);
 ULONG __cdecl wined3d_surface_incref(struct wined3d_surface *surface);
 HRESULT __cdecl wined3d_surface_is_lost(const struct wined3d_surface *surface);
 HRESULT __cdecl wined3d_surface_map(struct wined3d_surface *surface,
-        WINED3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags);
+        struct wined3d_mapped_rect *mapped_rect, const RECT *rect, DWORD flags);
 void __cdecl wined3d_surface_preload(struct wined3d_surface *surface);
 HRESULT __cdecl wined3d_surface_releasedc(struct wined3d_surface *surface, HDC dc);
 HRESULT __cdecl wined3d_surface_restore(struct wined3d_surface *surface);
-- 
1.7.3.4




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