gameux/gamestatistics.c: Make sure each VARIANT is cleared after use (valgrind) (try 2)
Joris Huizer
joris_huizer at yahoo.com
Wed Feb 16 08:41:42 CST 2011
I split the vValue variable into multiple different ones to keep the
patch simpler and to make the code easier to understand.
Try 2: Only clearing when the variant has actually been set.
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