[PATCH 3/4] wined3d: WINED3DFMT_INTZ is a FOURCC format.

Henri Verbeet hverbeet at codeweavers.com
Mon Jan 24 04:19:39 CST 2011


This is mostly for consistency, in practice ddraw code is never going to use
this format.
---
 dlls/wined3d/utils.c |    1 +
 1 files changed, 1 insertions(+), 0 deletions(-)

diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c
index 15ff298..c114f10 100644
--- a/dlls/wined3d/utils.c
+++ b/dlls/wined3d/utils.c
@@ -157,6 +157,7 @@ static const struct wined3d_format_base_flags format_base_flags[] =
     {WINED3DFMT_MULTI2_ARGB8,       WINED3DFMT_FLAG_FOURCC},
     {WINED3DFMT_G8R8_G8B8,          WINED3DFMT_FLAG_FOURCC},
     {WINED3DFMT_R8G8_B8G8,          WINED3DFMT_FLAG_FOURCC},
+    {WINED3DFMT_INTZ,               WINED3DFMT_FLAG_FOURCC},
     {WINED3DFMT_P8_UINT,            WINED3DFMT_FLAG_GETDC},
     {WINED3DFMT_B8G8R8_UNORM,       WINED3DFMT_FLAG_GETDC},
     {WINED3DFMT_B8G8R8A8_UNORM,     WINED3DFMT_FLAG_GETDC},
-- 
1.7.3.4




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