[PATCH 3/4] wined3d: WINED3DFMT_INTZ is a FOURCC format.
Henri Verbeet
hverbeet at codeweavers.com
Mon Jan 24 04:19:39 CST 2011
This is mostly for consistency, in practice ddraw code is never going to use
this format.
---
dlls/wined3d/utils.c | 1 +
1 files changed, 1 insertions(+), 0 deletions(-)
diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c
index 15ff298..c114f10 100644
--- a/dlls/wined3d/utils.c
+++ b/dlls/wined3d/utils.c
@@ -157,6 +157,7 @@ static const struct wined3d_format_base_flags format_base_flags[] =
{WINED3DFMT_MULTI2_ARGB8, WINED3DFMT_FLAG_FOURCC},
{WINED3DFMT_G8R8_G8B8, WINED3DFMT_FLAG_FOURCC},
{WINED3DFMT_R8G8_B8G8, WINED3DFMT_FLAG_FOURCC},
+ {WINED3DFMT_INTZ, WINED3DFMT_FLAG_FOURCC},
{WINED3DFMT_P8_UINT, WINED3DFMT_FLAG_GETDC},
{WINED3DFMT_B8G8R8_UNORM, WINED3DFMT_FLAG_GETDC},
{WINED3DFMT_B8G8R8A8_UNORM, WINED3DFMT_FLAG_GETDC},
--
1.7.3.4
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