d3dcompiler_43/tests: COM cleanup for the ID3DInclude iface.
Michael Stefaniuc
mstefani at redhat.de
Tue Jan 25 17:29:58 CST 2011
---
dlls/d3dcompiler_43/tests/asm.c | 20 ++++++++++----------
1 files changed, 10 insertions(+), 10 deletions(-)
diff --git a/dlls/d3dcompiler_43/tests/asm.c b/dlls/d3dcompiler_43/tests/asm.c
index af5ad62..5c01983 100644
--- a/dlls/d3dcompiler_43/tests/asm.c
+++ b/dlls/d3dcompiler_43/tests/asm.c
@@ -16,6 +16,7 @@
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#define COBJMACROS
+#define CONST_VTABLE
#include "wine/test.h"
#include <d3d9types.h>
@@ -1480,7 +1481,7 @@ static const struct ID3DIncludeVtbl D3DInclude_Vtbl =
};
struct D3DIncludeImpl {
- const ID3DIncludeVtbl *lpVtbl;
+ ID3DInclude ID3DInclude_iface;
};
static void assembleshader_test(void) {
@@ -1542,10 +1543,9 @@ static void assembleshader_test(void) {
/* D3DInclude test */
shader = NULL;
messages = NULL;
- include.lpVtbl = &D3DInclude_Vtbl;
- hr = D3DAssemble(testshader, strlen(testshader), NULL,
- NULL, (LPD3DINCLUDE)&include, D3DCOMPILE_SKIP_VALIDATION,
- &shader, &messages);
+ include.ID3DInclude_iface.lpVtbl = &D3DInclude_Vtbl;
+ hr = D3DAssemble(testshader, strlen(testshader), NULL, NULL, &include.ID3DInclude_iface,
+ D3DCOMPILE_SKIP_VALIDATION, &shader, &messages);
ok(hr == S_OK, "D3DInclude test failed with error 0x%x - %d\n", hr, hr & 0x0000FFFF);
if(messages) {
trace("D3DAssemble messages:\n%s", (char *)ID3D10Blob_GetBufferPointer(messages));
@@ -1634,9 +1634,9 @@ static void d3dpreprocess_test(void)
/* pInclude test */
shader = NULL;
messages = NULL;
- include.lpVtbl = &D3DInclude_Vtbl;
- hr = D3DPreprocess(testshader, strlen(testshader), NULL,
- NULL, (ID3DInclude *)&include, &shader, &messages);
+ include.ID3DInclude_iface.lpVtbl = &D3DInclude_Vtbl;
+ hr = D3DPreprocess(testshader, strlen(testshader), NULL, NULL, &include.ID3DInclude_iface,
+ &shader, &messages);
ok(hr == S_OK, "pInclude test failed with error 0x%x - %d\n", hr, hr & 0x0000FFFF);
if (messages)
{
@@ -1648,8 +1648,8 @@ static void d3dpreprocess_test(void)
/* recursive #include test */
shader = NULL;
messages = NULL;
- hr = D3DPreprocess(testshader2, strlen(testshader2), NULL,
- NULL, (ID3DInclude *)&include, &shader, &messages);
+ hr = D3DPreprocess(testshader2, strlen(testshader2), NULL, NULL, &include.ID3DInclude_iface,
+ &shader, &messages);
ok(hr == S_OK, "D3DPreprocess test failed with error 0x%x - %d\n", hr, hr & 0x0000FFFF);
if (messages)
{
--
1.7.3.5
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