[PATCH 4/6] Initialize hit test point before first use (Valgrind)

Nikolay Sivov nsivov at codeweavers.com
Sat Jan 29 02:26:59 CST 2011


---
 dlls/explorerframe/tests/nstc.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/dlls/explorerframe/tests/nstc.c b/dlls/explorerframe/tests/nstc.c
index 2022828..df69a1a 100644
--- a/dlls/explorerframe/tests/nstc.c
+++ b/dlls/explorerframe/tests/nstc.c
@@ -1611,6 +1611,7 @@ static void test_basics(void)
     ok(hr == E_POINTER, "Got 0x%08x\n", hr);
 
     psi = (void*)0xdeadbeef;
+    pt.x = pt.y = 0;
     hr = INameSpaceTreeControl_HitTest(pnstc, &pt, &psi);
     ok(hr == S_FALSE, "Got 0x%08x\n", hr);
     ok(psi == NULL, "Got psi %p\n", psi);
@@ -1621,7 +1622,6 @@ static void test_basics(void)
     ok(hr == S_OK, "Got 0x%08x\n", hr);
     process_msgs();
 
-    pt.x = pt.y = 0;
     hr = INameSpaceTreeControl_HitTest(pnstc, &pt, &psi);
     ok(hr == S_OK, "Got 0x%08x\n", hr);
     if(SUCCEEDED(hr))
-- 
1.5.6.5


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