[PATCH 2/4] d3d10core: COM cleanup for the ID3D10RenderTargetView iface.

Michael Stefaniuc mstefani at redhat.de
Tue Jul 12 05:37:59 CDT 2011


---
 dlls/d3d10core/d3d10core_private.h |    2 +-
 dlls/d3d10core/device.c            |    2 +-
 dlls/d3d10core/view.c              |   12 ++++++------
 3 files changed, 8 insertions(+), 8 deletions(-)

diff --git a/dlls/d3d10core/d3d10core_private.h b/dlls/d3d10core/d3d10core_private.h
index c53a61b..16cc17c 100644
--- a/dlls/d3d10core/d3d10core_private.h
+++ b/dlls/d3d10core/d3d10core_private.h
@@ -132,7 +132,7 @@ HRESULT d3d10_depthstencil_view_init(struct d3d10_depthstencil_view *view) DECLS
 /* ID3D10RenderTargetView */
 struct d3d10_rendertarget_view
 {
-    const struct ID3D10RenderTargetViewVtbl *vtbl;
+    ID3D10RenderTargetView ID3D10RenderTargetView_iface;
     LONG refcount;
 
     struct wined3d_rendertarget_view *wined3d_view;
diff --git a/dlls/d3d10core/device.c b/dlls/d3d10core/device.c
index 1609baf..239f79a 100644
--- a/dlls/d3d10core/device.c
+++ b/dlls/d3d10core/device.c
@@ -782,7 +782,7 @@ static HRESULT STDMETHODCALLTYPE d3d10_device_CreateRenderTargetView(ID3D10Devic
     }
 
     TRACE("Created rendertarget view %p.\n", object);
-    *view = (ID3D10RenderTargetView *)object;
+    *view = &object->ID3D10RenderTargetView_iface;
 
     return S_OK;
 }
diff --git a/dlls/d3d10core/view.c b/dlls/d3d10core/view.c
index 75cb4b5..57c4148 100644
--- a/dlls/d3d10core/view.c
+++ b/dlls/d3d10core/view.c
@@ -294,7 +294,7 @@ HRESULT d3d10_depthstencil_view_init(struct d3d10_depthstencil_view *view)
 
 static inline struct d3d10_rendertarget_view *impl_from_ID3D10RenderTargetView(ID3D10RenderTargetView *iface)
 {
-    return CONTAINING_RECORD(iface, struct d3d10_rendertarget_view, vtbl);
+    return CONTAINING_RECORD(iface, struct d3d10_rendertarget_view, ID3D10RenderTargetView_iface);
 }
 
 /* IUnknown methods */
@@ -322,7 +322,7 @@ static HRESULT STDMETHODCALLTYPE d3d10_rendertarget_view_QueryInterface(ID3D10Re
 
 static ULONG STDMETHODCALLTYPE d3d10_rendertarget_view_AddRef(ID3D10RenderTargetView *iface)
 {
-    struct d3d10_rendertarget_view *This = (struct d3d10_rendertarget_view *)iface;
+    struct d3d10_rendertarget_view *This = impl_from_ID3D10RenderTargetView(iface);
     ULONG refcount = InterlockedIncrement(&This->refcount);
 
     TRACE("%p increasing refcount to %u\n", This, refcount);
@@ -332,7 +332,7 @@ static ULONG STDMETHODCALLTYPE d3d10_rendertarget_view_AddRef(ID3D10RenderTarget
 
 static ULONG STDMETHODCALLTYPE d3d10_rendertarget_view_Release(ID3D10RenderTargetView *iface)
 {
-    struct d3d10_rendertarget_view *This = (struct d3d10_rendertarget_view *)iface;
+    struct d3d10_rendertarget_view *This = impl_from_ID3D10RenderTargetView(iface);
     ULONG refcount = InterlockedDecrement(&This->refcount);
 
     TRACE("%p decreasing refcount to %u\n", This, refcount);
@@ -384,7 +384,7 @@ static HRESULT STDMETHODCALLTYPE d3d10_rendertarget_view_SetPrivateDataInterface
 static void STDMETHODCALLTYPE d3d10_rendertarget_view_GetResource(ID3D10RenderTargetView *iface,
         ID3D10Resource **resource)
 {
-    struct d3d10_rendertarget_view *This = (struct d3d10_rendertarget_view *)iface;
+    struct d3d10_rendertarget_view *This = impl_from_ID3D10RenderTargetView(iface);
     struct wined3d_resource *wined3d_resource;
     IUnknown *parent;
     HRESULT hr;
@@ -414,7 +414,7 @@ static void STDMETHODCALLTYPE d3d10_rendertarget_view_GetResource(ID3D10RenderTa
 static void STDMETHODCALLTYPE d3d10_rendertarget_view_GetDesc(ID3D10RenderTargetView *iface,
         D3D10_RENDER_TARGET_VIEW_DESC *desc)
 {
-    struct d3d10_rendertarget_view *This = (struct d3d10_rendertarget_view *)iface;
+    struct d3d10_rendertarget_view *This = impl_from_ID3D10RenderTargetView(iface);
 
     TRACE("iface %p, desc %p\n", iface, desc);
 
@@ -444,7 +444,7 @@ HRESULT d3d10_rendertarget_view_init(struct d3d10_rendertarget_view *view,
     struct wined3d_resource *wined3d_resource;
     HRESULT hr;
 
-    view->vtbl = &d3d10_rendertarget_view_vtbl;
+    view->ID3D10RenderTargetView_iface.lpVtbl = &d3d10_rendertarget_view_vtbl;
     view->refcount = 1;
 
     if (!desc)
-- 
1.7.4.4



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