d3dx9_36: Add a trailing '\n' to an ERR() call.
Francois Gouget
fgouget at free.fr
Sun Jul 17 03:18:04 CDT 2011
---
dlls/d3dx9_36/mesh.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/d3dx9_36/mesh.c b/dlls/d3dx9_36/mesh.c
index 717c356..94a291f 100644
--- a/dlls/d3dx9_36/mesh.c
+++ b/dlls/d3dx9_36/mesh.c
@@ -534,7 +534,7 @@ static HRESULT WINAPI ID3DXMeshImpl_ConvertAdjacencyToPointReps(ID3DXMesh *iface
/* Should never happen as CreateMesh does not allow meshes with 0 faces */
if (This->numfaces == 0)
{
- ERR("Number of faces was zero.");
+ ERR("Number of faces was zero.\n");
hr = D3DERR_INVALIDCALL;
goto cleanup;
}
--
1.7.5.4
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