d3dx9_36: Add a trailing '\n' to an ERR() call.

Francois Gouget fgouget at free.fr
Sun Jul 17 03:18:04 CDT 2011


---
 dlls/d3dx9_36/mesh.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/dlls/d3dx9_36/mesh.c b/dlls/d3dx9_36/mesh.c
index 717c356..94a291f 100644
--- a/dlls/d3dx9_36/mesh.c
+++ b/dlls/d3dx9_36/mesh.c
@@ -534,7 +534,7 @@ static HRESULT WINAPI ID3DXMeshImpl_ConvertAdjacencyToPointReps(ID3DXMesh *iface
     /* Should never happen as CreateMesh does not allow meshes with 0 faces */
     if (This->numfaces == 0)
     {
-        ERR("Number of faces was zero.");
+        ERR("Number of faces was zero.\n");
         hr = D3DERR_INVALIDCALL;
         goto cleanup;
     }
-- 
1.7.5.4




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