[PATCH 4/5] wined3d: wined3d_device_evict_managed_resources() doesn't need a return value.

Henri Verbeet hverbeet at codeweavers.com
Thu Jul 28 15:27:54 CDT 2011


---
 dlls/d3d8/device.c     |    5 ++---
 dlls/d3d9/device.c     |    5 ++---
 dlls/ddraw/ddraw.c     |    8 ++++----
 dlls/wined3d/device.c  |    4 +---
 include/wine/wined3d.h |    2 +-
 5 files changed, 10 insertions(+), 14 deletions(-)

diff --git a/dlls/d3d8/device.c b/dlls/d3d8/device.c
index 5c4568d..e93976e 100644
--- a/dlls/d3d8/device.c
+++ b/dlls/d3d8/device.c
@@ -361,16 +361,15 @@ static HRESULT WINAPI IDirect3DDevice8Impl_ResourceManagerDiscardBytes(IDirect3D
         DWORD Bytes)
 {
     IDirect3DDevice8Impl *This = impl_from_IDirect3DDevice8(iface);
-    HRESULT hr;
 
     TRACE("iface %p, byte_count %u.\n", iface, Bytes);
     if (Bytes) FIXME("Byte count ignored.\n");
 
     wined3d_mutex_lock();
-    hr = wined3d_device_evict_managed_resources(This->wined3d_device);
+    wined3d_device_evict_managed_resources(This->wined3d_device);
     wined3d_mutex_unlock();
 
-    return hr;
+    return D3D_OK;
 }
 
 static HRESULT WINAPI IDirect3DDevice8Impl_GetDirect3D(IDirect3DDevice8 *iface, IDirect3D8 **ppD3D8)
diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c
index 74d8383..2456e16 100644
--- a/dlls/d3d9/device.c
+++ b/dlls/d3d9/device.c
@@ -304,15 +304,14 @@ static UINT WINAPI IDirect3DDevice9Impl_GetAvailableTextureMem(IDirect3DDevice9E
 static HRESULT WINAPI IDirect3DDevice9Impl_EvictManagedResources(IDirect3DDevice9Ex *iface)
 {
     IDirect3DDevice9Impl *This = impl_from_IDirect3DDevice9Ex(iface);
-    HRESULT hr;
 
     TRACE("iface %p.\n", iface);
 
     wined3d_mutex_lock();
-    hr = wined3d_device_evict_managed_resources(This->wined3d_device);
+    wined3d_device_evict_managed_resources(This->wined3d_device);
     wined3d_mutex_unlock();
 
-    return hr;
+    return D3D_OK;
 }
 
 static HRESULT WINAPI IDirect3DDevice9Impl_GetDirect3D(IDirect3DDevice9Ex *iface,
diff --git a/dlls/ddraw/ddraw.c b/dlls/ddraw/ddraw.c
index 40d27ed..70e8895 100644
--- a/dlls/ddraw/ddraw.c
+++ b/dlls/ddraw/ddraw.c
@@ -5158,15 +5158,15 @@ static HRESULT WINAPI d3d3_EnumZBufferFormats(IDirect3D3 *iface, REFCLSID device
 static HRESULT WINAPI d3d7_EvictManagedTextures(IDirect3D7 *iface)
 {
     IDirectDrawImpl *This = impl_from_IDirect3D7(iface);
-    HRESULT hr;
+
     TRACE("iface %p!\n", iface);
 
     EnterCriticalSection(&ddraw_cs);
-    if (!This->d3d_initialized) hr = D3D_OK;
-    else hr = wined3d_device_evict_managed_resources(This->wined3d_device);
+    if (This->d3d_initialized)
+        wined3d_device_evict_managed_resources(This->wined3d_device);
     LeaveCriticalSection(&ddraw_cs);
 
-    return hr;
+    return D3D_OK;
 }
 
 static HRESULT WINAPI d3d3_EvictManagedTextures(IDirect3D3 *iface)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index 16327e4..84c7789 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -5386,7 +5386,7 @@ BOOL CDECL wined3d_device_show_cursor(struct wined3d_device *device, BOOL show)
     return oldVisible;
 }
 
-HRESULT CDECL wined3d_device_evict_managed_resources(struct wined3d_device *device)
+void CDECL wined3d_device_evict_managed_resources(struct wined3d_device *device)
 {
     struct wined3d_resource *resource, *cursor;
 
@@ -5405,8 +5405,6 @@ HRESULT CDECL wined3d_device_evict_managed_resources(struct wined3d_device *devi
 
     /* Invalidate stream sources, the buffer(s) may have been evicted. */
     device_invalidate_state(device, STATE_STREAMSRC);
-
-    return WINED3D_OK;
 }
 
 static HRESULT updateSurfaceDesc(struct wined3d_surface *surface,
diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h
index 0a09ec6..bfc1b39 100644
--- a/include/wine/wined3d.h
+++ b/include/wine/wined3d.h
@@ -2204,7 +2204,7 @@ HRESULT __cdecl wined3d_device_draw_tri_patch(struct wined3d_device *device, UIN
         const float *num_segs, const WINED3DTRIPATCH_INFO *tri_patch_info);
 HRESULT __cdecl wined3d_device_end_scene(struct wined3d_device *device);
 HRESULT __cdecl wined3d_device_end_stateblock(struct wined3d_device *device, struct wined3d_stateblock **stateblock);
-HRESULT __cdecl wined3d_device_evict_managed_resources(struct wined3d_device *device);
+void __cdecl wined3d_device_evict_managed_resources(struct wined3d_device *device);
 UINT __cdecl wined3d_device_get_available_texture_mem(struct wined3d_device *device);
 HRESULT __cdecl wined3d_device_get_back_buffer(struct wined3d_device *device, UINT swapchain_idx,
         UINT backbuffer_idx, WINED3DBACKBUFFER_TYPE backbuffer_type, struct wined3d_surface **backbuffer);
-- 
1.7.3.4




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