[PATCH 2/4] wined3d: Generalize GetSurfaceLevel() / GetVolumeLevel() to GetSubResource().

Henri Verbeet hverbeet at codeweavers.com
Wed Mar 9 12:16:16 CST 2011


---
 dlls/d3d8/cubetexture.c      |   24 ++++++++++++------------
 dlls/d3d8/texture.c          |   22 +++++++++++-----------
 dlls/d3d8/volumetexture.c    |   22 +++++++++++-----------
 dlls/d3d9/cubetexture.c      |   24 ++++++++++++------------
 dlls/d3d9/texture.c          |   22 +++++++++++-----------
 dlls/d3d9/volumetexture.c    |   22 ++++++++++------------
 dlls/wined3d/cubetexture.c   |   23 +++++------------------
 dlls/wined3d/device.c        |   26 ++++++++++++--------------
 dlls/wined3d/texture.c       |   22 +++++-----------------
 dlls/wined3d/volumetexture.c |   22 +++++-----------------
 include/wine/wined3d.idl     |   15 +++------------
 11 files changed, 97 insertions(+), 147 deletions(-)

diff --git a/dlls/d3d8/cubetexture.c b/dlls/d3d8/cubetexture.c
index 298988d..b1a7e52 100644
--- a/dlls/d3d8/cubetexture.c
+++ b/dlls/d3d8/cubetexture.c
@@ -279,27 +279,27 @@ static HRESULT WINAPI IDirect3DCubeTexture8Impl_GetLevelDesc(IDirect3DCubeTextur
 }
 
 static HRESULT WINAPI IDirect3DCubeTexture8Impl_GetCubeMapSurface(IDirect3DCubeTexture8 *iface,
-        D3DCUBEMAP_FACES FaceType, UINT Level, IDirect3DSurface8 **ppCubeMapSurface)
+        D3DCUBEMAP_FACES face, UINT level, IDirect3DSurface8 **surface)
 {
-    IDirect3DCubeTexture8Impl *This = impl_from_IDirect3DCubeTexture8(iface);
-    IWineD3DSurface *mySurface = NULL;
+    IDirect3DCubeTexture8Impl *texture = impl_from_IDirect3DCubeTexture8(iface);
+    struct wined3d_resource *sub_resource;
     UINT sub_resource_idx;
-    HRESULT hr;
 
-    TRACE("iface %p, face %#x, level %u, surface %p.\n", iface, FaceType, Level, ppCubeMapSurface);
+    TRACE("iface %p, face %#x, level %u, surface %p.\n", iface, face, level, surface);
 
     wined3d_mutex_lock();
-    sub_resource_idx = IWineD3DCubeTexture_GetLevelCount(This->wineD3DCubeTexture) * FaceType + Level;
-    hr = IWineD3DCubeTexture_GetCubeMapSurface(This->wineD3DCubeTexture, sub_resource_idx, &mySurface);
-    if (SUCCEEDED(hr) && ppCubeMapSurface)
+    sub_resource_idx = IWineD3DCubeTexture_GetLevelCount(texture->wineD3DCubeTexture) * face + level;
+    if (!(sub_resource = IWineD3DCubeTexture_GetSubResource(texture->wineD3DCubeTexture, sub_resource_idx)))
     {
-       *ppCubeMapSurface = IWineD3DCubeTexture_GetParent(mySurface);
-       IDirect3DSurface8_AddRef(*ppCubeMapSurface);
-       IWineD3DCubeTexture_Release(mySurface);
+        wined3d_mutex_unlock();
+        return D3DERR_INVALIDCALL;
     }
+
+    *surface = wined3d_resource_get_parent(sub_resource);
+    IDirect3DSurface8_AddRef(*surface);
     wined3d_mutex_unlock();
 
-    return hr;
+    return D3D_OK;
 }
 
 static HRESULT WINAPI IDirect3DCubeTexture8Impl_LockRect(IDirect3DCubeTexture8 *iface,
diff --git a/dlls/d3d8/texture.c b/dlls/d3d8/texture.c
index c7bc4bd..949457d 100644
--- a/dlls/d3d8/texture.c
+++ b/dlls/d3d8/texture.c
@@ -276,25 +276,25 @@ static HRESULT WINAPI IDirect3DTexture8Impl_GetLevelDesc(IDirect3DTexture8 *ifac
 }
 
 static HRESULT WINAPI IDirect3DTexture8Impl_GetSurfaceLevel(IDirect3DTexture8 *iface,
-        UINT Level, IDirect3DSurface8 **ppSurfaceLevel)
+        UINT level, IDirect3DSurface8 **surface)
 {
-    IDirect3DTexture8Impl *This = impl_from_IDirect3DTexture8(iface);
-    IWineD3DSurface *mySurface = NULL;
-    HRESULT hr;
+    IDirect3DTexture8Impl *texture = impl_from_IDirect3DTexture8(iface);
+    struct wined3d_resource *sub_resource;
 
-    TRACE("iface %p, level %u, surface %p.\n", iface, Level, ppSurfaceLevel);
+    TRACE("iface %p, level %u, surface %p.\n", iface, level, surface);
 
     wined3d_mutex_lock();
-    hr = IWineD3DTexture_GetSurfaceLevel(This->wineD3DTexture, Level, &mySurface);
-    if (SUCCEEDED(hr) && ppSurfaceLevel)
+    if (!(sub_resource = IWineD3DTexture_GetSubResource(texture->wineD3DTexture, level)))
     {
-       *ppSurfaceLevel = IWineD3DSurface_GetParent(mySurface);
-       IDirect3DSurface8_AddRef(*ppSurfaceLevel);
-       IWineD3DSurface_Release(mySurface);
+        wined3d_mutex_unlock();
+        return D3DERR_INVALIDCALL;
     }
+
+    *surface = wined3d_resource_get_parent(sub_resource);
+    IDirect3DSurface8_AddRef(*surface);
     wined3d_mutex_unlock();
 
-    return hr;
+    return D3D_OK;
 }
 
 static HRESULT WINAPI IDirect3DTexture8Impl_LockRect(IDirect3DTexture8 *iface, UINT Level,
diff --git a/dlls/d3d8/volumetexture.c b/dlls/d3d8/volumetexture.c
index 6b4ce3a..de91216 100644
--- a/dlls/d3d8/volumetexture.c
+++ b/dlls/d3d8/volumetexture.c
@@ -253,25 +253,25 @@ static HRESULT WINAPI IDirect3DVolumeTexture8Impl_GetLevelDesc(IDirect3DVolumeTe
 }
 
 static HRESULT WINAPI IDirect3DVolumeTexture8Impl_GetVolumeLevel(IDirect3DVolumeTexture8 *iface,
-        UINT Level, IDirect3DVolume8 **ppVolumeLevel)
+        UINT level, IDirect3DVolume8 **volume)
 {
-    IDirect3DVolumeTexture8Impl *This = (IDirect3DVolumeTexture8Impl *)iface;
-    IWineD3DVolume *myVolume = NULL;
-    HRESULT hr;
+    IDirect3DVolumeTexture8Impl *texture = (IDirect3DVolumeTexture8Impl *)iface;
+    struct wined3d_resource *sub_resource;
 
-    TRACE("iface %p, level %u, volume %p.\n", iface, Level, ppVolumeLevel);
+    TRACE("iface %p, level %u, volume %p.\n", iface, level, volume);
 
     wined3d_mutex_lock();
-    hr = IWineD3DVolumeTexture_GetVolumeLevel(This->wineD3DVolumeTexture, Level, &myVolume);
-    if (SUCCEEDED(hr) && ppVolumeLevel)
+    if (!(sub_resource = IWineD3DVolumeTexture_GetSubResource(texture->wineD3DVolumeTexture, level)))
     {
-        *ppVolumeLevel = IWineD3DVolumeTexture_GetParent(myVolume);
-        IDirect3DVolume8_AddRef(*ppVolumeLevel);
-        IWineD3DVolumeTexture_Release(myVolume);
+        wined3d_mutex_unlock();
+        return D3DERR_INVALIDCALL;
     }
+
+    *volume = wined3d_resource_get_parent(sub_resource);
+    IDirect3DVolume8_AddRef(*volume);
     wined3d_mutex_unlock();
 
-    return hr;
+    return D3D_OK;
 }
 
 static HRESULT WINAPI IDirect3DVolumeTexture8Impl_LockBox(LPDIRECT3DVOLUMETEXTURE8 iface, UINT Level, D3DLOCKED_BOX *pLockedVolume, CONST D3DBOX *pBox, DWORD Flags) {
diff --git a/dlls/d3d9/cubetexture.c b/dlls/d3d9/cubetexture.c
index eacc61e..a628bb8 100644
--- a/dlls/d3d9/cubetexture.c
+++ b/dlls/d3d9/cubetexture.c
@@ -295,27 +295,27 @@ static HRESULT WINAPI IDirect3DCubeTexture9Impl_GetLevelDesc(IDirect3DCubeTextur
 }
 
 static HRESULT WINAPI IDirect3DCubeTexture9Impl_GetCubeMapSurface(IDirect3DCubeTexture9 *iface,
-        D3DCUBEMAP_FACES FaceType, UINT Level, IDirect3DSurface9 **ppCubeMapSurface)
+        D3DCUBEMAP_FACES face, UINT level, IDirect3DSurface9 **surface)
 {
-    IDirect3DCubeTexture9Impl *This = (IDirect3DCubeTexture9Impl *)iface;
-    IWineD3DSurface *mySurface = NULL;
+    IDirect3DCubeTexture9Impl *texture = (IDirect3DCubeTexture9Impl *)iface;
+    struct wined3d_resource *sub_resource;
     UINT sub_resource_idx;
-    HRESULT hr;
 
-    TRACE("iface %p, face %#x, level %u, surface %p.\n", iface, FaceType, Level, ppCubeMapSurface);
+    TRACE("iface %p, face %#x, level %u, surface %p.\n", iface, face, level, surface);
 
     wined3d_mutex_lock();
-    sub_resource_idx = IWineD3DCubeTexture_GetLevelCount(This->wineD3DCubeTexture) * FaceType + Level;
-    hr = IWineD3DCubeTexture_GetCubeMapSurface(This->wineD3DCubeTexture, sub_resource_idx, &mySurface);
-    if (SUCCEEDED(hr) && ppCubeMapSurface)
+    sub_resource_idx = IWineD3DCubeTexture_GetLevelCount(texture->wineD3DCubeTexture) * face + level;
+    if (!(sub_resource = IWineD3DCubeTexture_GetSubResource(texture->wineD3DCubeTexture, sub_resource_idx)))
     {
-        *ppCubeMapSurface = IWineD3DCubeTexture_GetParent(mySurface);
-        IDirect3DSurface9_AddRef(*ppCubeMapSurface);
-        IWineD3DCubeTexture_Release(mySurface);
+        wined3d_mutex_unlock();
+        return D3DERR_INVALIDCALL;
     }
+
+    *surface = wined3d_resource_get_parent(sub_resource);
+    IDirect3DSurface9_AddRef(*surface);
     wined3d_mutex_unlock();
 
-    return hr;
+    return D3D_OK;
 }
 
 static HRESULT WINAPI IDirect3DCubeTexture9Impl_LockRect(IDirect3DCubeTexture9 *iface,
diff --git a/dlls/d3d9/texture.c b/dlls/d3d9/texture.c
index e94a172..2b87417 100644
--- a/dlls/d3d9/texture.c
+++ b/dlls/d3d9/texture.c
@@ -291,25 +291,25 @@ static HRESULT WINAPI IDirect3DTexture9Impl_GetLevelDesc(IDirect3DTexture9 *ifac
 }
 
 static HRESULT WINAPI IDirect3DTexture9Impl_GetSurfaceLevel(IDirect3DTexture9 *iface,
-        UINT Level, IDirect3DSurface9 **ppSurfaceLevel)
+        UINT level, IDirect3DSurface9 **surface)
 {
-    IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
-    IWineD3DSurface *mySurface = NULL;
-    HRESULT hr;
+    IDirect3DTexture9Impl *texture = (IDirect3DTexture9Impl *)iface;
+    struct wined3d_resource *sub_resource;
 
-    TRACE("iface %p, level %u, surface %p.\n", iface, Level, ppSurfaceLevel);
+    TRACE("iface %p, level %u, surface %p.\n", iface, level, surface);
 
     wined3d_mutex_lock();
-    hr = IWineD3DTexture_GetSurfaceLevel(This->wineD3DTexture, Level, &mySurface);
-    if (SUCCEEDED(hr) && ppSurfaceLevel)
+    if (!(sub_resource = IWineD3DTexture_GetSubResource(texture->wineD3DTexture, level)))
     {
-        *ppSurfaceLevel = IWineD3DSurface_GetParent(mySurface);
-        IDirect3DSurface9_AddRef(*ppSurfaceLevel);
-        IWineD3DSurface_Release(mySurface);
+        wined3d_mutex_unlock();
+        return D3DERR_INVALIDCALL;
     }
+
+    *surface = wined3d_resource_get_parent(sub_resource);
+    IDirect3DSurface9_AddRef(*surface);
     wined3d_mutex_unlock();
 
-    return hr;
+    return D3D_OK;
 }
 
 static HRESULT WINAPI IDirect3DTexture9Impl_LockRect(LPDIRECT3DTEXTURE9 iface, UINT Level, D3DLOCKED_RECT* pLockedRect, CONST RECT* pRect, DWORD Flags) {
diff --git a/dlls/d3d9/volumetexture.c b/dlls/d3d9/volumetexture.c
index c976e87..83b92d8 100644
--- a/dlls/d3d9/volumetexture.c
+++ b/dlls/d3d9/volumetexture.c
@@ -317,27 +317,25 @@ static HRESULT WINAPI IDirect3DVolumeTexture9Impl_GetLevelDesc(IDirect3DVolumeTe
 }
 
 static HRESULT WINAPI IDirect3DVolumeTexture9Impl_GetVolumeLevel(IDirect3DVolumeTexture9 *iface,
-        UINT Level, IDirect3DVolume9 **ppVolumeLevel)
+        UINT level, IDirect3DVolume9 **volume)
 {
-    IDirect3DVolumeTexture9Impl *This = (IDirect3DVolumeTexture9Impl *)iface;
-    IWineD3DVolume *myVolume = NULL;
-    HRESULT hr;
+    IDirect3DVolumeTexture9Impl *texture = (IDirect3DVolumeTexture9Impl *)iface;
+    struct wined3d_resource *sub_resource;
 
-    TRACE("iface %p, level %u, volume %p.\n", iface, Level, ppVolumeLevel);
+    TRACE("iface %p, level %u, volume %p.\n", iface, level, volume);
 
     wined3d_mutex_lock();
-
-    hr = IWineD3DVolumeTexture_GetVolumeLevel(This->wineD3DVolumeTexture, Level, &myVolume);
-    if (SUCCEEDED(hr) && ppVolumeLevel)
+    if (!(sub_resource = IWineD3DVolumeTexture_GetSubResource(texture->wineD3DVolumeTexture, level)))
     {
-       *ppVolumeLevel = IWineD3DVolumeTexture_GetParent(myVolume);
-       IDirect3DVolumeTexture9_AddRef(*ppVolumeLevel);
-       IWineD3DVolumeTexture_Release(myVolume);
+        wined3d_mutex_unlock();
+        return D3DERR_INVALIDCALL;
     }
 
+    *volume = wined3d_resource_get_parent(sub_resource);
+    IDirect3DVolumeTexture9_AddRef(*volume);
     wined3d_mutex_unlock();
 
-    return hr;
+    return D3D_OK;
 }
 
 static HRESULT WINAPI IDirect3DVolumeTexture9Impl_LockBox(LPDIRECT3DVOLUMETEXTURE9 iface, UINT Level, D3DLOCKED_BOX* pLockedVolume, CONST D3DBOX* pBox, DWORD Flags) {
diff --git a/dlls/wined3d/cubetexture.c b/dlls/wined3d/cubetexture.c
index 3e673df..66e6c94 100644
--- a/dlls/wined3d/cubetexture.c
+++ b/dlls/wined3d/cubetexture.c
@@ -345,27 +345,14 @@ static HRESULT WINAPI IWineD3DCubeTextureImpl_GetSubResourceDesc(IWineD3DCubeTex
     return WINED3D_OK;
 }
 
-static HRESULT WINAPI IWineD3DCubeTextureImpl_GetCubeMapSurface(IWineD3DCubeTexture *iface,
-        UINT sub_resource_idx, IWineD3DSurface **surface)
+static struct wined3d_resource * WINAPI IWineD3DCubeTextureImpl_GetSubResource(IWineD3DCubeTexture *iface,
+        UINT sub_resource_idx)
 {
     IWineD3DBaseTextureImpl *texture = (IWineD3DBaseTextureImpl *)iface;
-    struct wined3d_resource *sub_resource;
 
-    TRACE("iface %p, sub_resource_idx %u, surface %p.\n",
-            iface, sub_resource_idx, surface);
+    TRACE("iface %p, sub_resource_idx %u.\n", iface, sub_resource_idx);
 
-    if (!(sub_resource = basetexture_get_sub_resource(texture, sub_resource_idx)))
-    {
-        WARN("Failed to get sub-resource.\n");
-        return WINED3DERR_INVALIDCALL;
-    }
-
-    *surface = (IWineD3DSurface *)surface_from_resource(sub_resource);
-    IWineD3DSurface_AddRef(*surface);
-
-    TRACE("Returning surface %p.\n", *surface);
-
-    return WINED3D_OK;
+    return basetexture_get_sub_resource(texture, sub_resource_idx);
 }
 
 static HRESULT WINAPI IWineD3DCubeTextureImpl_Map(IWineD3DCubeTexture *iface,
@@ -451,8 +438,8 @@ static const IWineD3DCubeTextureVtbl IWineD3DCubeTexture_Vtbl =
     IWineD3DCubeTextureImpl_GenerateMipSubLevels,
     IWineD3DCubeTextureImpl_IsCondNP2,
     IWineD3DCubeTextureImpl_GetSubResourceDesc,
+    IWineD3DCubeTextureImpl_GetSubResource,
     /* IWineD3DCubeTexture */
-    IWineD3DCubeTextureImpl_GetCubeMapSurface,
     IWineD3DCubeTextureImpl_Map,
     IWineD3DCubeTextureImpl_Unmap,
     IWineD3DCubeTextureImpl_AddDirtyRect
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index 4343f83..4bb96ce 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -5124,11 +5124,11 @@ static HRESULT WINAPI IWineD3DDeviceImpl_UpdateTexture(IWineD3DDevice *iface,
 
             for (i = 0; i < level_count; ++i)
             {
-                IWineD3DTexture_GetSurfaceLevel((IWineD3DTexture *)src_texture, i, &src_surface);
-                IWineD3DTexture_GetSurfaceLevel((IWineD3DTexture *)dst_texture, i, &dst_surface);
+                src_surface = (IWineD3DSurface *)surface_from_resource(basetexture_get_sub_resource(
+                        (IWineD3DBaseTextureImpl *)src_texture, i));
+                dst_surface = (IWineD3DSurface *)surface_from_resource(basetexture_get_sub_resource(
+                        (IWineD3DBaseTextureImpl *)dst_texture, i));
                 hr = IWineD3DDevice_UpdateSurface(iface, src_surface, NULL, dst_surface, NULL);
-                IWineD3DSurface_Release(dst_surface);
-                IWineD3DSurface_Release(src_surface);
                 if (FAILED(hr))
                 {
                     WARN("IWineD3DDevice_UpdateSurface failed, hr %#x.\n", hr);
@@ -5145,13 +5145,11 @@ static HRESULT WINAPI IWineD3DDeviceImpl_UpdateTexture(IWineD3DDevice *iface,
 
             for (i = 0; i < level_count * 6; ++i)
             {
-                hr = IWineD3DCubeTexture_GetCubeMapSurface((IWineD3DCubeTexture *)src_texture, i, &src_surface);
-                if (FAILED(hr)) ERR("Failed to get src cube sub-resource %u, hr %#x.\n", i, hr);
-                hr = IWineD3DCubeTexture_GetCubeMapSurface((IWineD3DCubeTexture *)dst_texture, i, &dst_surface);
-                if (FAILED(hr)) ERR("Failed to get dst cube sub-resource %u, hr %#x.\n", i, hr);
+                src_surface = (IWineD3DSurface *)surface_from_resource(basetexture_get_sub_resource(
+                        (IWineD3DBaseTextureImpl *)src_texture, i));
+                dst_surface = (IWineD3DSurface *)surface_from_resource(basetexture_get_sub_resource(
+                        (IWineD3DBaseTextureImpl *)dst_texture, i));
                 hr = IWineD3DDevice_UpdateSurface(iface, src_surface, NULL, dst_surface, NULL);
-                IWineD3DSurface_Release(dst_surface);
-                IWineD3DSurface_Release(src_surface);
                 if (FAILED(hr))
                 {
                     WARN("IWineD3DDevice_UpdateSurface failed, hr %#x.\n", hr);
@@ -5168,11 +5166,11 @@ static HRESULT WINAPI IWineD3DDeviceImpl_UpdateTexture(IWineD3DDevice *iface,
 
             for (i = 0; i < level_count; ++i)
             {
-                IWineD3DVolumeTexture_GetVolumeLevel((IWineD3DVolumeTexture *)src_texture, i, &src_volume);
-                IWineD3DVolumeTexture_GetVolumeLevel((IWineD3DVolumeTexture *)dst_texture, i, &dst_volume);
+                src_volume = (IWineD3DVolume *)surface_from_resource(basetexture_get_sub_resource(
+                        (IWineD3DBaseTextureImpl *)src_texture, i));
+                dst_volume = (IWineD3DVolume *)surface_from_resource(basetexture_get_sub_resource(
+                        (IWineD3DBaseTextureImpl *)dst_texture, i));
                 hr = IWineD3DDeviceImpl_UpdateVolume(iface, src_volume, dst_volume);
-                IWineD3DVolume_Release(dst_volume);
-                IWineD3DVolume_Release(src_volume);
                 if (FAILED(hr))
                 {
                     WARN("IWineD3DDeviceImpl_UpdateVolume failed, hr %#x.\n", hr);
diff --git a/dlls/wined3d/texture.c b/dlls/wined3d/texture.c
index a5a3d65..de7488b 100644
--- a/dlls/wined3d/texture.c
+++ b/dlls/wined3d/texture.c
@@ -370,26 +370,14 @@ static HRESULT WINAPI IWineD3DTextureImpl_GetSubResourceDesc(IWineD3DTexture *if
     return WINED3D_OK;
 }
 
-static HRESULT WINAPI IWineD3DTextureImpl_GetSurfaceLevel(IWineD3DTexture *iface,
-        UINT sub_resource_idx, IWineD3DSurface **surface)
+static struct wined3d_resource * WINAPI IWineD3DTextureImpl_GetSubResource(IWineD3DTexture *iface,
+        UINT sub_resource_idx)
 {
     IWineD3DBaseTextureImpl *texture = (IWineD3DBaseTextureImpl *)iface;
-    struct wined3d_resource *sub_resource;
-
-    TRACE("iface %p, sub_resource_idx %u, surface %p.\n", iface, sub_resource_idx, surface);
 
-    if (!(sub_resource = basetexture_get_sub_resource(texture, sub_resource_idx)))
-    {
-        WARN("Failed to get sub-resource.\n");
-        return WINED3DERR_INVALIDCALL;
-    }
-
-    *surface = (IWineD3DSurface *)surface_from_resource(sub_resource);
-    IWineD3DSurface_AddRef(*surface);
-
-    TRACE("Returning surface %p.\n", *surface);
+    TRACE("iface %p, sub_resource_idx %u.\n", iface, sub_resource_idx);
 
-    return WINED3D_OK;
+    return basetexture_get_sub_resource(texture, sub_resource_idx);
 }
 
 static HRESULT WINAPI IWineD3DTextureImpl_Map(IWineD3DTexture *iface,
@@ -469,8 +457,8 @@ static const IWineD3DTextureVtbl IWineD3DTexture_Vtbl =
     IWineD3DTextureImpl_GenerateMipSubLevels,
     IWineD3DTextureImpl_IsCondNP2,
     IWineD3DTextureImpl_GetSubResourceDesc,
+    IWineD3DTextureImpl_GetSubResource,
     /* IWineD3DTexture */
-    IWineD3DTextureImpl_GetSurfaceLevel,
     IWineD3DTextureImpl_Map,
     IWineD3DTextureImpl_Unmap,
     IWineD3DTextureImpl_AddDirtyRect
diff --git a/dlls/wined3d/volumetexture.c b/dlls/wined3d/volumetexture.c
index 06cd6d9..f2ca939 100644
--- a/dlls/wined3d/volumetexture.c
+++ b/dlls/wined3d/volumetexture.c
@@ -282,26 +282,14 @@ static HRESULT WINAPI IWineD3DVolumeTextureImpl_GetSubResourceDesc(IWineD3DVolum
     return WINED3D_OK;
 }
 
-static HRESULT WINAPI IWineD3DVolumeTextureImpl_GetVolumeLevel(IWineD3DVolumeTexture *iface,
-        UINT sub_resource_idx, IWineD3DVolume **volume)
+static struct wined3d_resource * WINAPI IWineD3DVolumeTextureImpl_GetSubResource(IWineD3DVolumeTexture *iface,
+        UINT sub_resource_idx)
 {
     IWineD3DBaseTextureImpl *texture = (IWineD3DBaseTextureImpl *)iface;
-    struct wined3d_resource *sub_resource;
-
-    TRACE("iface %p, sub_resource_idx %u, volume %p.\n", iface, sub_resource_idx, volume);
 
-    if (!(sub_resource = basetexture_get_sub_resource(texture, sub_resource_idx)))
-    {
-        WARN("Failed to get sub-resource.\n");
-        return WINED3DERR_INVALIDCALL;
-    }
-
-    *volume = (IWineD3DVolume *)volume_from_resource(sub_resource);
-    IWineD3DVolume_AddRef(*volume);
-
-    TRACE("Returning volume %p.\n", *volume);
+    TRACE("iface %p, sub_resource_idx %u.\n", iface, sub_resource_idx);
 
-    return WINED3D_OK;
+    return basetexture_get_sub_resource(texture, sub_resource_idx);
 }
 
 static HRESULT WINAPI IWineD3DVolumeTextureImpl_Map(IWineD3DVolumeTexture *iface,
@@ -382,8 +370,8 @@ static const IWineD3DVolumeTextureVtbl IWineD3DVolumeTexture_Vtbl =
     IWineD3DVolumeTextureImpl_GenerateMipSubLevels,
     IWineD3DVolumeTextureImpl_IsCondNP2,
     IWineD3DVolumeTextureImpl_GetSubResourceDesc,
+    IWineD3DVolumeTextureImpl_GetSubResource,
     /* volume texture */
-    IWineD3DVolumeTextureImpl_GetVolumeLevel,
     IWineD3DVolumeTextureImpl_Map,
     IWineD3DVolumeTextureImpl_Unmap,
     IWineD3DVolumeTextureImpl_AddDirtyBox
diff --git a/include/wine/wined3d.idl b/include/wine/wined3d.idl
index 8acc0bb..0ce41f8 100644
--- a/include/wine/wined3d.idl
+++ b/include/wine/wined3d.idl
@@ -2366,6 +2366,9 @@ interface IWineD3DBaseTexture : IWineD3DResource
         [in] UINT sub_resource_idx,
         [out] struct wined3d_resource_desc *desc
     );
+    struct wined3d_resource *GetSubResource(
+        [in] UINT sub_resource_idx
+    );
 }
 
 [
@@ -2375,10 +2378,6 @@ interface IWineD3DBaseTexture : IWineD3DResource
 ]
 interface IWineD3DTexture : IWineD3DBaseTexture
 {
-    HRESULT GetSurfaceLevel(
-        [in] UINT sub_resource_idx,
-        [out] IWineD3DSurface **surface
-    );
     HRESULT Map(
         [in] UINT sub_resource_idx,
         [out] WINED3DLOCKED_RECT *locked_rect,
@@ -2400,10 +2399,6 @@ interface IWineD3DTexture : IWineD3DBaseTexture
 ]
 interface IWineD3DCubeTexture : IWineD3DBaseTexture
 {
-    HRESULT GetCubeMapSurface(
-        [in] UINT sub_resource_idx,
-        [out] IWineD3DSurface **surface
-    );
     HRESULT Map(
         [in] UINT sub_resource_idx,
         [out] WINED3DLOCKED_RECT *locked_rect,
@@ -2426,10 +2421,6 @@ interface IWineD3DCubeTexture : IWineD3DBaseTexture
 ]
 interface IWineD3DVolumeTexture : IWineD3DBaseTexture
 {
-    HRESULT GetVolumeLevel(
-        [in] UINT sub_resource_idx,
-        [out] IWineD3DVolume **volume
-    );
     HRESULT Map(
         [in] UINT sub_resource_idx,
         [out] WINED3DLOCKED_BOX *locked_box,
-- 
1.7.3.4




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