wined3d/device: Avoid repeated calculations of idx and shift in IWineD3DDeviceImpl_MarkStateDirty().
Adam Martinson
amartinson at codeweavers.com
Thu Mar 10 13:22:38 CST 2011
---
dlls/wined3d/device.c | 17 ++++++++---------
1 files changed, 8 insertions(+), 9 deletions(-)
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