wined3d/device: Avoid repeated calculations of idx and shift in IWineD3DDeviceImpl_MarkStateDirty().

Adam Martinson amartinson at codeweavers.com
Thu Mar 10 13:22:38 CST 2011


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  dlls/wined3d/device.c |   17 ++++++++---------
  1 files changed, 8 insertions(+), 9 deletions(-)


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