[PATCH 2/2] Only cast to a void pointer (Coverity)
Paul Vriens
Paul.Vriens.Wine at gmail.com
Sat Mar 12 06:04:41 CST 2011
---
dlls/dxgi/dxgi_main.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/dxgi/dxgi_main.c b/dlls/dxgi/dxgi_main.c
index ec1b2f0..2ef5072 100644
--- a/dlls/dxgi/dxgi_main.c
+++ b/dlls/dxgi/dxgi_main.c
@@ -146,7 +146,7 @@ static HRESULT register_d3d10core_layers(HMODULE d3d10core)
return E_FAIL;
}
- d3d10core_register_layers = (HRESULT (WINAPI *)(void))GetProcAddress(mod, "D3D10CoreRegisterLayers");
+ d3d10core_register_layers = (void *)GetProcAddress(mod, "D3D10CoreRegisterLayers");
hr = d3d10core_register_layers();
if (FAILED(hr))
{
--
1.7.3.4
--------------090202020703010605080206--
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