[PATCH 2/2] Only cast to a void pointer (Coverity)

Paul Vriens Paul.Vriens.Wine at gmail.com
Sat Mar 12 06:04:41 CST 2011


---
 dlls/dxgi/dxgi_main.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/dlls/dxgi/dxgi_main.c b/dlls/dxgi/dxgi_main.c
index ec1b2f0..2ef5072 100644
--- a/dlls/dxgi/dxgi_main.c
+++ b/dlls/dxgi/dxgi_main.c
@@ -146,7 +146,7 @@ static HRESULT register_d3d10core_layers(HMODULE d3d10core)
             return E_FAIL;
         }
 
-        d3d10core_register_layers = (HRESULT (WINAPI *)(void))GetProcAddress(mod, "D3D10CoreRegisterLayers");
+        d3d10core_register_layers = (void *)GetProcAddress(mod, "D3D10CoreRegisterLayers");
         hr = d3d10core_register_layers();
         if (FAILED(hr))
         {
-- 
1.7.3.4


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