[PATCH 1/4] d3d8: Fix IDirect3DCubeTexture8Impl_GetLOD().
Henri Verbeet
hverbeet at codeweavers.com
Tue Mar 15 12:19:31 CDT 2011
Clearly nothing uses GetLOD(), this has been around since 2006.
---
dlls/d3d8/cubetexture.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/d3d8/cubetexture.c b/dlls/d3d8/cubetexture.c
index 7b5305c..0c7295a 100644
--- a/dlls/d3d8/cubetexture.c
+++ b/dlls/d3d8/cubetexture.c
@@ -229,7 +229,7 @@ static DWORD WINAPI IDirect3DCubeTexture8Impl_GetLOD(IDirect3DCubeTexture8 *ifac
TRACE("iface %p.\n", iface);
wined3d_mutex_lock();
- lod = IWineD3DCubeTexture_GetLOD((LPDIRECT3DBASETEXTURE8) This);
+ lod = IWineD3DCubeTexture_GetLOD(This->wineD3DCubeTexture);
wined3d_mutex_unlock();
return lod;
--
1.7.3.4
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