[PATCH 1/4] d3d8: Fix IDirect3DCubeTexture8Impl_GetLOD().

Henri Verbeet hverbeet at codeweavers.com
Tue Mar 15 12:19:31 CDT 2011


Clearly nothing uses GetLOD(), this has been around since 2006.
---
 dlls/d3d8/cubetexture.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/dlls/d3d8/cubetexture.c b/dlls/d3d8/cubetexture.c
index 7b5305c..0c7295a 100644
--- a/dlls/d3d8/cubetexture.c
+++ b/dlls/d3d8/cubetexture.c
@@ -229,7 +229,7 @@ static DWORD WINAPI IDirect3DCubeTexture8Impl_GetLOD(IDirect3DCubeTexture8 *ifac
     TRACE("iface %p.\n", iface);
 
     wined3d_mutex_lock();
-    lod = IWineD3DCubeTexture_GetLOD((LPDIRECT3DBASETEXTURE8) This);
+    lod = IWineD3DCubeTexture_GetLOD(This->wineD3DCubeTexture);
     wined3d_mutex_unlock();
 
     return lod;
-- 
1.7.3.4




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