wined3d: Make IWineD3DVolumeImpl_GetResource() static.
Francois Gouget
fgouget at free.fr
Wed Mar 16 02:29:58 CDT 2011
---
dlls/wined3d/volume.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/volume.c b/dlls/wined3d/volume.c
index 3f7090c..a2aa3be 100644
--- a/dlls/wined3d/volume.c
+++ b/dlls/wined3d/volume.c
@@ -220,7 +220,7 @@ static WINED3DRESOURCETYPE WINAPI IWineD3DVolumeImpl_GetType(IWineD3DVolume *ifa
return resource_get_type(&((IWineD3DVolumeImpl *)iface)->resource);
}
-struct wined3d_resource * WINAPI IWineD3DVolumeImpl_GetResource(IWineD3DVolume *iface)
+static struct wined3d_resource * WINAPI IWineD3DVolumeImpl_GetResource(IWineD3DVolume *iface)
{
TRACE("iface %p.\n", iface);
--
1.7.2.3
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