[PATCH 21/21] wined3d: Fix a clipping issue with WINED3DSPSM_SIGNNEG

Maarten Lankhorst m.b.lankhorst at gmail.com
Wed Mar 23 09:13:18 CDT 2011


Fixes a regression introduced by a1710a3
---
 dlls/wined3d/arb_program_shader.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c
index 2f3cefb..f47a759 100644
--- a/dlls/wined3d/arb_program_shader.c
+++ b/dlls/wined3d/arb_program_shader.c
@@ -1473,7 +1473,7 @@ static void shader_arb_get_src_param(const struct wined3d_shader_instruction *in
         shader_addline(buffer, "MAD T%c, %s, %s, -%s;\n", 'A' + tmpreg, regstr, two, one);
         break;
     case WINED3DSPSM_SIGNNEG:
-        shader_addline(buffer, "MAD T%c, %s, %s, %s;\n", 'A' + tmpreg, regstr, two, one);
+        shader_addline(buffer, "MAD T%c, %s, -%s, %s;\n", 'A' + tmpreg, regstr, two, one);
         break;
     case WINED3DSPSM_COMP:
         shader_addline(buffer, "SUB T%c, %s, %s;\n", 'A' + tmpreg, one, regstr);
-- 
1.7.4.1


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