[PATCH 1/2] Revert "winmm: Fix PlaySound so it doesn't block when another sound is already playing."
Joerg-Cyril.Hoehle at t-systems.com
Joerg-Cyril.Hoehle at t-systems.com
Mon Mar 28 03:57:48 CDT 2011
Hi,
Please see bug #9026
This reverts
http://www.winehq.org/pipermail/wine-patches/2007-June/040157.html
but improves upon the pre-2007 situation by calling waveOutReset
to speed up aborting the currently playing sound.
Vedran Rodic wrote:
>Applications expect PlaySound() not to block when called with SND_ASYNC
> flag.
MSDN only says "PlaySound returns immediately after beginning the sound."
Beginning a sound takes some time (waveOutOpen may take a lot of time).
Regards,
Jörg Höhle
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