[PATCH 1/5] wined3d: Cleanup surfaces only once.

Henri Verbeet hverbeet at codeweavers.com
Mon May 2 15:16:35 CDT 2011


---
 dlls/wined3d/surface.c |    1 -
 1 files changed, 0 insertions(+), 1 deletions(-)

diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
index 67d3f16..f5245cc 100644
--- a/dlls/wined3d/surface.c
+++ b/dlls/wined3d/surface.c
@@ -2667,7 +2667,6 @@ ULONG CDECL wined3d_surface_decref(struct wined3d_surface *surface)
 
     if (!refcount)
     {
-        surface_cleanup(surface);
         surface->surface_ops->surface_cleanup(surface);
         surface->resource.parent_ops->wined3d_object_destroyed(surface->resource.parent);
 
-- 
1.7.3.4




More information about the wine-patches mailing list