[1/3] d3d8: use float literals

Stefan Dösinger stefandoesinger at gmx.at
Wed May 18 16:34:27 CDT 2011


I sent those 3 patches an hour ago, but accidentally used my gmail address. The other copy may or may not appear, I'm sorry for the spam

A similar change for d3d8 will come in the future, I'll probably have to write a script for that.
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