[PATCH 4/5] wined3d: Make the buffer parameter to buffer_sanitize_flags() const.
Henri Verbeet
hverbeet at codeweavers.com
Tue Nov 1 14:15:21 CDT 2011
---
dlls/wined3d/buffer.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/buffer.c b/dlls/wined3d/buffer.c
index c896394..a4c64fe 100644
--- a/dlls/wined3d/buffer.c
+++ b/dlls/wined3d/buffer.c
@@ -934,7 +934,7 @@ void CDECL wined3d_buffer_preload(struct wined3d_buffer *buffer)
context_release(context);
}
-static DWORD buffer_sanitize_flags(struct wined3d_buffer *buffer, DWORD flags)
+static DWORD buffer_sanitize_flags(const struct wined3d_buffer *buffer, DWORD flags)
{
/* Not all flags make sense together, but Windows never returns an error. Catch the
* cases that could cause issues */
--
1.7.3.4
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