[PATCH 2/5] d3d10: Implement D3D10StateBlockMaskDisableCapture().
Henri Verbeet
hverbeet at codeweavers.com
Tue Nov 15 18:32:29 CST 2011
On 2011-11-15 23:50, Matteo Bruni wrote:
> 2011/11/15 Henri Verbeet <hverbeet at codeweavers.com>:
>> ---
>
>> + UINT end = start_idx + count;
>
>> + start_idx += 7;
>> + memset(&field[start_idx >> 3], 0, (end >> 3) - (start_idx >> 3));
>
> Isn't that dangerous if count is < 7 (assuming that is a valid value)?
Yeah, the patch is fairly broken in general for that case, actually.
Please use the attached patch instead, it's probably more readable too.
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