[PATCH 5/5] wined3d: Get rid of the WINED3DVECTOR typedef.
Henri Verbeet
hverbeet at codeweavers.com
Wed Nov 16 13:08:07 CST 2011
---
include/wine/wined3d.h | 8 ++++----
1 files changed, 4 insertions(+), 4 deletions(-)
diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h
index 3cf3ec0..5e0423b 100644
--- a/include/wine/wined3d.h
+++ b/include/wine/wined3d.h
@@ -1525,12 +1525,12 @@ struct wined3d_color
float a;
};
-typedef struct _WINED3DVECTOR
+struct wined3d_vec3
{
float x;
float y;
float z;
-} WINED3DVECTOR;
+};
typedef struct _WINED3DMATRIX
{
@@ -1553,8 +1553,8 @@ typedef struct _WINED3DLIGHT
struct wined3d_color Diffuse;
struct wined3d_color Specular;
struct wined3d_color Ambient;
- WINED3DVECTOR Position;
- WINED3DVECTOR Direction;
+ struct wined3d_vec3 Position;
+ struct wined3d_vec3 Direction;
float Range;
float Falloff;
float Attenuation0;
--
1.7.3.4
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