[PATCH] kernel32: Avoid shadowing "ret" variable
Marcus Meissner
meissner at suse.de
Fri Oct 21 01:18:21 CDT 2011
Hi,
ret is used twice, with different types. Use a new
variable "res".
Ciao, Marcus
---
dlls/kernel32/console.c | 6 +++---
1 files changed, 3 insertions(+), 3 deletions(-)
diff --git a/dlls/kernel32/console.c b/dlls/kernel32/console.c
index cf44bf2..481becd 100644
--- a/dlls/kernel32/console.c
+++ b/dlls/kernel32/console.c
@@ -1460,16 +1460,16 @@ static BOOL start_console_renderer_helper(const char* appname, STARTUPINFOA*
NULL, NULL, si, &pi))
{
HANDLE wh[2];
- DWORD ret;
+ DWORD res;
wh[0] = hEvent;
wh[1] = pi.hProcess;
- ret = WaitForMultipleObjects(2, wh, FALSE, INFINITE);
+ res = WaitForMultipleObjects(2, wh, FALSE, INFINITE);
CloseHandle(pi.hThread);
CloseHandle(pi.hProcess);
- if (ret != WAIT_OBJECT_0) return FALSE;
+ if (res != WAIT_OBJECT_0) return FALSE;
TRACE("Started wineconsole pid=%08x tid=%08x\n",
pi.dwProcessId, pi.dwThreadId);
--
1.7.1
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