[PATCH 4/5] wined3d: Make the device parameter to wined3d_event_query_finish() const.
Henri Verbeet
hverbeet at codeweavers.com
Sun Oct 30 12:06:35 CDT 2011
---
dlls/wined3d/query.c | 2 +-
dlls/wined3d/wined3d_private.h | 2 +-
2 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/query.c b/dlls/wined3d/query.c
index ae03479..d88d182 100644
--- a/dlls/wined3d/query.c
+++ b/dlls/wined3d/query.c
@@ -111,7 +111,7 @@ static enum wined3d_event_query_result wined3d_event_query_test(const struct win
}
enum wined3d_event_query_result wined3d_event_query_finish(const struct wined3d_event_query *query,
- struct wined3d_device *device)
+ const struct wined3d_device *device)
{
struct wined3d_context *context;
const struct wined3d_gl_info *gl_info;
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 25a24e5..73f1ea1 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -1045,7 +1045,7 @@ enum wined3d_event_query_result
void wined3d_event_query_destroy(struct wined3d_event_query *query) DECLSPEC_HIDDEN;
enum wined3d_event_query_result wined3d_event_query_finish(const struct wined3d_event_query *query,
- struct wined3d_device *device) DECLSPEC_HIDDEN;
+ const struct wined3d_device *device) DECLSPEC_HIDDEN;
void wined3d_event_query_issue(struct wined3d_event_query *query, struct wined3d_device *device) DECLSPEC_HIDDEN;
BOOL wined3d_event_query_supported(const struct wined3d_gl_info *gl_info) DECLSPEC_HIDDEN;
--
1.7.3.4
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