[PATCH 4/5] wined3d: Make the buffer parameter to buffer_is_dirty() const.
Henri Verbeet
hverbeet at codeweavers.com
Mon Oct 31 13:48:14 CDT 2011
---
dlls/wined3d/buffer.c | 4 ++--
1 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/buffer.c b/dlls/wined3d/buffer.c
index 45518cc..69c110a 100644
--- a/dlls/wined3d/buffer.c
+++ b/dlls/wined3d/buffer.c
@@ -76,9 +76,9 @@ static inline void buffer_clear_dirty_areas(struct wined3d_buffer *This)
This->modified_areas = 0;
}
-static inline BOOL buffer_is_dirty(struct wined3d_buffer *This)
+static BOOL buffer_is_dirty(const struct wined3d_buffer *buffer)
{
- return !!This->modified_areas;
+ return !!buffer->modified_areas;
}
static inline BOOL buffer_is_fully_dirty(struct wined3d_buffer *This)
--
1.7.3.4
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