[PATCH 1/5] wined3d: Use draw_binding for the surface_modify_location() call in surface_unmap() as well.
Henri Verbeet
hverbeet at codeweavers.com
Wed Sep 7 13:21:57 CDT 2011
---
dlls/wined3d/surface.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
index 633517d..21b4f9a 100644
--- a/dlls/wined3d/surface.c
+++ b/dlls/wined3d/surface.c
@@ -1000,7 +1000,7 @@ static void surface_unmap(struct wined3d_surface *surface)
* date because only a subrectangle was read in Map(). */
if (!fullsurface)
{
- surface_modify_location(surface, SFLAG_INDRAWABLE, TRUE);
+ surface_modify_location(surface, surface->draw_binding, TRUE);
surface_evict_sysmem(surface);
}
--
1.7.3.4
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