[PATCH 1/2] d3dx9: Improve D3DXGetShaderSamplers(). (try 3)

Rico Schüller kgbricola at web.de
Fri Sep 16 01:38:24 CDT 2011


Hi,

this patch uses the original bytecode in D3DXGetShaderSamplers() instead 
of using a constant table. This fixes bug 28255.

Cheers
Rico

---
  dlls/d3dx9_36/shader.c       |   57 
++++++++++++++++-------------------------
  dlls/d3dx9_36/tests/shader.c |   53 +++++++++++++++++++++++++++++++-------
  2 files changed, 65 insertions(+), 45 deletions(-)


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