[PATCH 1/2] d3dx9: Improve D3DXGetShaderSamplers(). (try 3)
Rico Schüller
kgbricola at web.de
Fri Sep 16 01:38:24 CDT 2011
Hi,
this patch uses the original bytecode in D3DXGetShaderSamplers() instead
of using a constant table. This fixes bug 28255.
Cheers
Rico
---
dlls/d3dx9_36/shader.c | 57
++++++++++++++++-------------------------
dlls/d3dx9_36/tests/shader.c | 53 +++++++++++++++++++++++++++++++-------
2 files changed, 65 insertions(+), 45 deletions(-)
-------------- next part --------------
A non-text attachment was scrubbed...
Name: 0001-d3dx9-Improve-D3DXGetShaderSamplers.txt
Type: text/x-patch
Size: 8222 bytes
Desc: not available
URL: <http://www.winehq.org/pipermail/wine-patches/attachments/20110916/491516f2/attachment.bin>
More information about the wine-patches
mailing list