[PATCH 2/5] ddraw: Properly retrieve an interface pointer in IDirect3DDeviceImpl_7_GetTexture().
Henri Verbeet
hverbeet at codeweavers.com
Mon Apr 9 13:43:39 CDT 2012
---
dlls/ddraw/device.c | 4 +++-
1 files changed, 3 insertions(+), 1 deletions(-)
diff --git a/dlls/ddraw/device.c b/dlls/ddraw/device.c
index 47ee68a..89404ee 100644
--- a/dlls/ddraw/device.c
+++ b/dlls/ddraw/device.c
@@ -4563,6 +4563,7 @@ IDirect3DDeviceImpl_7_GetTexture(IDirect3DDevice7 *iface,
{
IDirect3DDeviceImpl *This = impl_from_IDirect3DDevice7(iface);
struct wined3d_texture *wined3d_texture;
+ struct ddraw_surface *surface;
HRESULT hr;
TRACE("iface %p, stage %u, texture %p.\n", iface, Stage, Texture);
@@ -4582,7 +4583,8 @@ IDirect3DDeviceImpl_7_GetTexture(IDirect3DDevice7 *iface,
return hr;
}
- *Texture = wined3d_texture_get_parent(wined3d_texture);
+ surface = wined3d_texture_get_parent(wined3d_texture);
+ *Texture = &surface->IDirectDrawSurface7_iface;
IDirectDrawSurface7_AddRef(*Texture);
wined3d_texture_decref(wined3d_texture);
wined3d_mutex_unlock();
--
1.7.3.4
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