[PATCH 3/5] d3d9: Properly retrieve an interface pointer in IDirect3DDevice9Impl_GetBackBuffer().
Henri Verbeet
hverbeet at codeweavers.com
Tue Apr 24 13:54:13 CDT 2012
---
dlls/d3d9/device.c | 4 +++-
1 files changed, 3 insertions(+), 1 deletions(-)
diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c
index ddfaae6..20635a0 100644
--- a/dlls/d3d9/device.c
+++ b/dlls/d3d9/device.c
@@ -596,6 +596,7 @@ static HRESULT WINAPI IDirect3DDevice9Impl_GetBackBuffer(IDirect3DDevice9Ex *ifa
{
IDirect3DDevice9Impl *This = impl_from_IDirect3DDevice9Ex(iface);
struct wined3d_surface *wined3d_surface = NULL;
+ IDirect3DSurface9Impl *surface_impl;
HRESULT hr;
TRACE("iface %p, swapchain %u, backbuffer_idx %u, backbuffer_type %#x, backbuffer %p.\n",
@@ -606,7 +607,8 @@ static HRESULT WINAPI IDirect3DDevice9Impl_GetBackBuffer(IDirect3DDevice9Ex *ifa
BackBuffer, (enum wined3d_backbuffer_type)Type, &wined3d_surface);
if (SUCCEEDED(hr) && wined3d_surface && ppBackBuffer)
{
- *ppBackBuffer = wined3d_surface_get_parent(wined3d_surface);
+ surface_impl = wined3d_surface_get_parent(wined3d_surface);
+ *ppBackBuffer = &surface_impl->IDirect3DSurface9_iface;
IDirect3DSurface9_AddRef(*ppBackBuffer);
wined3d_surface_decref(wined3d_surface);
}
--
1.7.3.4
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