[PATCH 2/5] d3d9: Properly retrieve an interface pointer in IDirect3DDevice9Impl_GetDepthStencilSurface().
Henri Verbeet
hverbeet at codeweavers.com
Wed Apr 25 14:24:19 CDT 2012
---
dlls/d3d9/device.c | 4 +++-
1 files changed, 3 insertions(+), 1 deletions(-)
diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c
index a88dc73..812de68 100644
--- a/dlls/d3d9/device.c
+++ b/dlls/d3d9/device.c
@@ -1244,6 +1244,7 @@ static HRESULT WINAPI IDirect3DDevice9Impl_GetDepthStencilSurface(IDirect3DDevic
{
IDirect3DDevice9Impl *This = impl_from_IDirect3DDevice9Ex(iface);
struct wined3d_surface *wined3d_surface;
+ IDirect3DSurface9Impl *surface_impl;
HRESULT hr;
TRACE("iface %p, depth_stencil %p.\n", iface, ppZStencilSurface);
@@ -1256,7 +1257,8 @@ static HRESULT WINAPI IDirect3DDevice9Impl_GetDepthStencilSurface(IDirect3DDevic
hr = wined3d_device_get_depth_stencil(This->wined3d_device, &wined3d_surface);
if (SUCCEEDED(hr))
{
- *ppZStencilSurface = wined3d_surface_get_parent(wined3d_surface);
+ surface_impl = wined3d_surface_get_parent(wined3d_surface);
+ *ppZStencilSurface = &surface_impl->IDirect3DSurface9_iface;
IDirect3DSurface9_AddRef(*ppZStencilSurface);
wined3d_surface_decref(wined3d_surface);
}
--
1.7.3.4
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