[4/5] d3drm: Reorder viewport creation function to avoid forward declarations

André Hentschel nerv at dawncrow.de
Tue Jan 17 16:00:17 CST 2012


---
 dlls/d3drm/viewport.c |   44 +++++++++++++++++++++-----------------------
 1 files changed, 21 insertions(+), 23 deletions(-)

diff --git a/dlls/d3drm/viewport.c b/dlls/d3drm/viewport.c
index 4bfc5cc..2847069 100644
--- a/dlls/d3drm/viewport.c
+++ b/dlls/d3drm/viewport.c
@@ -37,34 +37,11 @@ typedef struct {
     LONG ref;
 } IDirect3DRMViewportImpl;
 
-static const struct IDirect3DRMViewportVtbl Direct3DRMViewport_Vtbl;
-
 static inline IDirect3DRMViewportImpl *impl_from_IDirect3DRMViewport(IDirect3DRMViewport *iface)
 {
     return CONTAINING_RECORD(iface, IDirect3DRMViewportImpl, IDirect3DRMViewport_iface);
 }
 
-HRESULT Direct3DRMViewport_create(IUnknown** ppObj)
-{
-    IDirect3DRMViewportImpl* object;
-
-    TRACE("(%p)\n", ppObj);
-
-    object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DRMViewportImpl));
-    if (!object)
-    {
-        ERR("Out of memory\n");
-        return E_OUTOFMEMORY;
-    }
-
-    object->IDirect3DRMViewport_iface.lpVtbl = &Direct3DRMViewport_Vtbl;
-    object->ref = 1;
-
-    *ppObj = (IUnknown*)object;
-
-    return S_OK;
-}
-
 /*** IUnknown methods ***/
 static HRESULT WINAPI IDirect3DRMViewportImpl_QueryInterface(IDirect3DRMViewport* iface,
                                                              REFIID riid, void** object)
@@ -506,3 +483,24 @@ static const struct IDirect3DRMViewportVtbl Direct3DRMViewport_Vtbl =
     IDirect3DRMViewportImpl_GetProjection,
     IDirect3DRMViewportImpl_GetDirect3DViewport
 };
+
+HRESULT Direct3DRMViewport_create(IUnknown** ppObj)
+{
+    IDirect3DRMViewportImpl* object;
+
+    TRACE("(%p)\n", ppObj);
+
+    object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DRMViewportImpl));
+    if (!object)
+    {
+        ERR("Out of memory\n");
+        return E_OUTOFMEMORY;
+    }
+
+    object->IDirect3DRMViewport_iface.lpVtbl = &Direct3DRMViewport_Vtbl;
+    object->ref = 1;
+
+    *ppObj = (IUnknown*)object;
+
+    return S_OK;
+}
-- 

Best Regards, André Hentschel
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