[1/7] d3dx9/tests: Add tests for loading surfaces from non-lockable render targets.
Józef Kucia
joseph.kucia at gmail.com
Tue Jun 5 05:05:39 CDT 2012
---
dlls/d3dx9_36/tests/surface.c | 18 ++++++++++++++++++
1 files changed, 18 insertions(+), 0 deletions(-)
diff --git a/dlls/d3dx9_36/tests/surface.c b/dlls/d3dx9_36/tests/surface.c
index 3b8ed6e..4b3b511 100644
--- a/dlls/d3dx9_36/tests/surface.c
+++ b/dlls/d3dx9_36/tests/surface.c
@@ -715,6 +715,24 @@ static void test_D3DXLoadSurface(IDirect3DDevice9 *device)
IDirect3DTexture9_Release(tex);
} else skip("Failed to create texture\n");
+ /* non-lockable render target */
+ hr = IDirect3DDevice9_CreateRenderTarget(device, 256, 256, D3DFMT_A8R8G8B8, D3DMULTISAMPLE_NONE, 0, FALSE, &newsurf, NULL);
+ if (SUCCEEDED(hr)) {
+ hr = D3DXLoadSurfaceFromSurface(surf, NULL, NULL, newsurf, NULL, NULL, D3DX_FILTER_NONE, 0);
+ ok(hr == D3D_OK, "D3DXLoadSurfaceFromSurface returned %#x, expected %#x\n", hr, D3D_OK);
+
+ IDirect3DSurface9_Release(newsurf);
+ } else skip("Failed to create render target surface\n");
+
+ /* non-lockable multisampled render target */
+ hr = IDirect3DDevice9_CreateRenderTarget(device, 256, 256, D3DFMT_A8R8G8B8, D3DMULTISAMPLE_2_SAMPLES, 0, FALSE, &newsurf, NULL);
+ if (SUCCEEDED(hr)) {
+ hr = D3DXLoadSurfaceFromSurface(surf, NULL, NULL, newsurf, NULL, NULL, D3DX_FILTER_NONE, 0);
+ ok(hr == D3D_OK, "D3DXLoadSurfaceFromSurface returned %#x, expected %#x\n", hr, D3D_OK);
+
+ IDirect3DSurface9_Release(newsurf);
+ } else skip("Failed to create multisampled render target\n");
+
check_release((IUnknown*)surf, 0);
--
1.7.8.6
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