d3dcompiler_43: Make debug_{base,node}_type() static.
Francois Gouget
fgouget at free.fr
Fri Jun 8 08:12:46 CDT 2012
---
dlls/d3dcompiler_43/d3dcompiler_private.h | 1 -
dlls/d3dcompiler_43/utils.c | 4 ++--
2 files changed, 2 insertions(+), 3 deletions(-)
diff --git a/dlls/d3dcompiler_43/d3dcompiler_private.h b/dlls/d3dcompiler_43/d3dcompiler_private.h
index 9f7fce1..5e5f1d3 100644
--- a/dlls/d3dcompiler_43/d3dcompiler_private.h
+++ b/dlls/d3dcompiler_43/d3dcompiler_private.h
@@ -834,7 +834,6 @@ BOOL pop_scope(struct hlsl_parse_ctx *ctx) DECLSPEC_HIDDEN;
struct bwriter_shader *parse_hlsl_shader(const char *text, enum shader_type type, DWORD version,
const char *entrypoint, char **messages) DECLSPEC_HIDDEN;
-const char *debug_base_type(const struct hlsl_type *type) DECLSPEC_HIDDEN;
const char *debug_hlsl_type(const struct hlsl_type *type) DECLSPEC_HIDDEN;
const char *debug_modifiers(DWORD modifiers) DECLSPEC_HIDDEN;
void free_hlsl_type(struct hlsl_type *type) DECLSPEC_HIDDEN;
diff --git a/dlls/d3dcompiler_43/utils.c b/dlls/d3dcompiler_43/utils.c
index c890fd8..304f70c 100644
--- a/dlls/d3dcompiler_43/utils.c
+++ b/dlls/d3dcompiler_43/utils.c
@@ -886,7 +886,7 @@ BOOL pop_scope(struct hlsl_parse_ctx *ctx)
return TRUE;
}
-const char *debug_base_type(const struct hlsl_type *type)
+static const char *debug_base_type(const struct hlsl_type *type)
{
const char *name = "(unknown)";
@@ -961,7 +961,7 @@ const char *debug_modifiers(DWORD modifiers)
return wine_dbg_sprintf("%s", string[0] ? string + 1 : "");
}
-const char *debug_node_type(enum hlsl_ir_node_type type)
+static const char *debug_node_type(enum hlsl_ir_node_type type)
{
const char *names[] =
{
--
1.7.10
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