[PATCH 1/1] ddraw: Merge ddraw_surface_destroy() into ddraw_surface_cleanup().
Henri Verbeet
hverbeet at codeweavers.com
Wed Jun 13 11:23:35 CDT 2012
This makes sure "complex attached" surfaces are properly cleaned up.
---
dlls/ddraw/surface.c | 51 ++++++++++--------------------------------
dlls/ddraw/tests/dsurface.c | 2 +-
2 files changed, 13 insertions(+), 40 deletions(-)
diff --git a/dlls/ddraw/surface.c b/dlls/ddraw/surface.c
index d1309ee..3f9f78f 100644
--- a/dlls/ddraw/surface.c
+++ b/dlls/ddraw/surface.c
@@ -444,37 +444,6 @@ static ULONG WINAPI d3d_texture1_AddRef(IDirect3DTexture *iface)
return IUnknown_AddRef(surface->texture_outer);
}
-/*****************************************************************************
- * ddraw_surface_destroy
- *
- * A helper function for IDirectDrawSurface7::Release
- *
- * Frees the surface, regardless of its refcount.
- * See IDirectDrawSurface7::Release for more information
- *
- * Params:
- * This: Surface to free
- *
- *****************************************************************************/
-static void ddraw_surface_destroy(struct ddraw_surface *This)
-{
- TRACE("surface %p.\n", This);
-
- /* Check the iface count and give a warning */
- if(This->iface_count > 1)
- {
- /* This can happen when a complex surface is destroyed,
- * because the 2nd surface was addref()ed when the app
- * called GetAttachedSurface
- */
- WARN("(%p): Destroying surface with refcounts 7: %d 4: %d 3: %d 2: %d 1: %d\n",
- This, This->ref7, This->ref4, This->ref3, This->ref2, This->ref1);
- }
-
- if (This->wined3d_surface)
- wined3d_surface_decref(This->wined3d_surface);
-}
-
static void ddraw_surface_cleanup(struct ddraw_surface *surface)
{
struct ddraw_surface *surf;
@@ -498,20 +467,24 @@ static void ddraw_surface_cleanup(struct ddraw_surface *surface)
surf = surface->complex_array[i];
surface->complex_array[i] = NULL;
- while (surf)
- {
- struct ddraw_surface *destroy = surf;
- surf = surf->complex_array[0]; /* Iterate through the "tree" */
- ddraw_surface_destroy(destroy); /* Destroy it */
- }
+ ddraw_surface_cleanup(surf);
}
if (surface->device1)
IUnknown_Release(&surface->device1->IUnknown_inner);
ifaceToRelease = surface->ifaceToRelease;
- /* Destroy the root surface. */
- ddraw_surface_destroy(surface);
+ if (surface->iface_count > 1)
+ {
+ /* This can happen when a complex surface is destroyed, because the
+ * 2nd surface was addref()ed when the app called
+ * GetAttachedSurface(). */
+ WARN("Destroying surface %p with refcounts 7: %u 4: %u 3: %u 2: %u 1: %u.\n",
+ surface, surface->ref7, surface->ref4, surface->ref3, surface->ref2, surface->ref1);
+ }
+
+ if (surface->wined3d_surface)
+ wined3d_surface_decref(surface->wined3d_surface);
/* Reduce the ddraw refcount */
if (ifaceToRelease)
diff --git a/dlls/ddraw/tests/dsurface.c b/dlls/ddraw/tests/dsurface.c
index ecc54f1..e3cd085 100644
--- a/dlls/ddraw/tests/dsurface.c
+++ b/dlls/ddraw/tests/dsurface.c
@@ -1958,7 +1958,7 @@ static void CubeMapTest(void)
IDirectDrawSurface7_Release(cubemap);
ref = getRefcount((IUnknown *) palette);
- todo_wine ok(ref == 1, "Refcount is %u, expected 1\n", ref);
+ ok(ref == 1, "Refcount is %u, expected 1\n", ref);
IDirectDrawPalette_Release(palette);
--
1.7.3.4
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