[PATCH 2/5] ddraw: Use wined3d_get_adapter_display_mode() in CreateSurface().
Henri Verbeet
hverbeet at codeweavers.com
Thu Jun 21 12:35:32 CDT 2012
---
dlls/ddraw/ddraw.c | 8 ++++----
1 files changed, 4 insertions(+), 4 deletions(-)
diff --git a/dlls/ddraw/ddraw.c b/dlls/ddraw/ddraw.c
index 979fb94..b0b2c31 100644
--- a/dlls/ddraw/ddraw.c
+++ b/dlls/ddraw/ddraw.c
@@ -2892,11 +2892,11 @@ static HRESULT CreateSurface(struct ddraw *ddraw, DDSURFACEDESC2 *DDSD,
desc2.u4.ddpfPixelFormat.dwSize=sizeof(DDPIXELFORMAT); /* Just to be sure */
/* Get the video mode from WineD3D - we will need it */
- hr = wined3d_device_get_display_mode(ddraw->wined3d_device, 0, &mode);
- if (FAILED(hr))
+ if (FAILED(hr = wined3d_get_adapter_display_mode(ddraw->wined3d, WINED3DADAPTER_DEFAULT, &mode)))
{
- ERR("Failed to read display mode from wined3d\n");
- switch(ddraw->orig_bpp)
+ ERR("Failed to get display mode, hr %#x.\n", hr);
+
+ switch (ddraw->orig_bpp)
{
case 8:
mode.format_id = WINED3DFMT_P8_UINT;
--
1.7.3.4
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