gameux: Print the debug string and not the pointer to it.

Michael Stefaniuc mstefani at redhat.de
Wed Mar 21 17:35:35 CDT 2012


---
 dlls/gameux/gameexplorer.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/dlls/gameux/gameexplorer.c b/dlls/gameux/gameexplorer.c
index bada386..556bf36 100644
--- a/dlls/gameux/gameexplorer.c
+++ b/dlls/gameux/gameexplorer.c
@@ -683,7 +683,7 @@ static HRESULT GAMEUX_UpdateGame(LPGUID InstanceID) {
     LPWSTR lpRegistryPath;
     LPWSTR lpGDFBinaryPath, lpGameInstallDirectory;
 
-    TRACE("(%p)\n", debugstr_guid(InstanceID));
+    TRACE("(%s)\n", debugstr_guid(InstanceID));
 
     /* first, check is game exists in CURRENT_USER scope  */
     installScope = GIS_CURRENT_USER;
-- 
1.7.7.6



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