gameux: Print the debug string and not the pointer to it.
Michael Stefaniuc
mstefani at redhat.de
Wed Mar 21 17:35:35 CDT 2012
---
dlls/gameux/gameexplorer.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/gameux/gameexplorer.c b/dlls/gameux/gameexplorer.c
index bada386..556bf36 100644
--- a/dlls/gameux/gameexplorer.c
+++ b/dlls/gameux/gameexplorer.c
@@ -683,7 +683,7 @@ static HRESULT GAMEUX_UpdateGame(LPGUID InstanceID) {
LPWSTR lpRegistryPath;
LPWSTR lpGDFBinaryPath, lpGameInstallDirectory;
- TRACE("(%p)\n", debugstr_guid(InstanceID));
+ TRACE("(%s)\n", debugstr_guid(InstanceID));
/* first, check is game exists in CURRENT_USER scope */
installScope = GIS_CURRENT_USER;
--
1.7.7.6
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