[PATCH 2/5] d3drm: Implement IDirect3DRMFrame2Impl_GetVisuals and IDirect3DRMVisualArray interface.

Christian Costa titan.costa at gmail.com
Tue May 15 01:08:31 CDT 2012


---
 dlls/d3drm/frame.c       |  155 +++++++++++++++++++++++++++++++++++++++++++++-
 dlls/d3drm/tests/d3drm.c |    2 -
 2 files changed, 154 insertions(+), 3 deletions(-)

diff --git a/dlls/d3drm/frame.c b/dlls/d3drm/frame.c
index 60e8966..d02cba8 100644
--- a/dlls/d3drm/frame.c
+++ b/dlls/d3drm/frame.c
@@ -2,6 +2,7 @@
  * Implementation of IDirect3DRMFrame Interface
  *
  * Copyright 2011, 2012 André Hentschel
+ * Copyright 2012 Christian Costa
  *
  * This library is free software; you can redistribute it and/or
  * modify it under the terms of the GNU Lesser General Public
@@ -63,7 +64,15 @@ typedef struct {
     LPDIRECT3DRMFRAME* frames;
 } IDirect3DRMFrameArrayImpl;
 
+typedef struct {
+    IDirect3DRMVisualArray IDirect3DRMVisualArray_iface;
+    LONG ref;
+    ULONG size;
+    LPDIRECT3DRMVISUAL* visuals;
+} IDirect3DRMVisualArrayImpl;
+
 HRESULT Direct3DRMFrameArray_create(IDirect3DRMFrameArray** obj);
+HRESULT Direct3DRMVisualArray_create(IDirect3DRMVisualArray** ret_iface);
 
 static inline IDirect3DRMFrameImpl *impl_from_IDirect3DRMFrame2(IDirect3DRMFrame2 *iface)
 {
@@ -460,10 +469,36 @@ static HRESULT WINAPI IDirect3DRMFrame2Impl_GetVisuals(IDirect3DRMFrame2* iface,
                                                        LPDIRECT3DRMVISUALARRAY *visuals)
 {
     IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
+    IDirect3DRMVisualArrayImpl* obj;
+    HRESULT hr;
 
-    FIXME("(%p/%p)->(%p): stub\n", iface, This, visuals);
+    TRACE("(%p/%p)->(%p)\n", iface, This, visuals);
 
-    return E_NOTIMPL;
+    if (!visuals)
+        return D3DRMERR_BADVALUE;
+
+    hr = Direct3DRMVisualArray_create(visuals);
+
+    if (hr != D3DRM_OK)
+        return hr;
+
+    obj = (IDirect3DRMVisualArrayImpl*)*visuals;
+
+    obj->size = This->nb_visuals;
+    if (This->nb_visuals)
+    {
+        ULONG i;
+        obj->visuals = HeapAlloc(GetProcessHeap(), 0, This->nb_visuals * sizeof(LPDIRECT3DRMVISUAL));
+        if (!obj->visuals)
+            return E_OUTOFMEMORY;
+        for (i = 0; i < This->nb_visuals; i++)
+        {
+            obj->visuals[i] = This->visuals[i];
+            IDirect3DRMVisual_AddRef(This->visuals[i]);
+        }
+    }
+
+    return D3DRM_OK;
 }
 
 static HRESULT WINAPI IDirect3DRMFrame2Impl_GetTextureTopology(IDirect3DRMFrame2* iface,
@@ -2360,3 +2395,119 @@ HRESULT Direct3DRMFrameArray_create(IDirect3DRMFrameArray** obj)
 
     return S_OK;
 }
+
+/*** IUnknown methods ***/
+static HRESULT WINAPI IDirect3DRMVisualArrayImpl_QueryInterface(IDirect3DRMVisualArray* iface,
+                                                                REFIID riid, void** ret_iface)
+{
+    TRACE("(%p)->(%s, %p)\n", iface, debugstr_guid(riid), ret_iface);
+
+    if (IsEqualGUID(riid, &IID_IUnknown) ||
+        IsEqualGUID(riid, &IID_IDirect3DRMFrameArray))
+    {
+        *ret_iface = iface;
+        IDirect3DRMVisualArray_AddRef(iface);
+        return S_OK;
+    }
+
+    *ret_iface = NULL;
+
+    WARN("Interface %s not implemented\n", debugstr_guid(riid));
+
+    return E_NOINTERFACE;
+}
+
+static ULONG WINAPI IDirect3DRMVisualArrayImpl_AddRef(IDirect3DRMVisualArray* iface)
+{
+    IDirect3DRMVisualArrayImpl *This = (IDirect3DRMVisualArrayImpl*)iface;
+    ULONG ref = InterlockedIncrement(&This->ref);
+
+    TRACE("(%p)->(): new ref = %u\n", iface, ref);
+
+    return ref;
+}
+
+static ULONG WINAPI IDirect3DRMVisualArrayImpl_Release(IDirect3DRMVisualArray* iface)
+{
+    IDirect3DRMVisualArrayImpl *This = (IDirect3DRMVisualArrayImpl*)iface;
+    ULONG ref = InterlockedDecrement(&This->ref);
+    ULONG i;
+
+    TRACE("(%p)->(): new ref = %u\n", iface, ref);
+
+    if (!ref)
+    {
+        for (i = 0; i < This->size; i++)
+            IDirect3DRMVisual_Release(This->visuals[i]);
+        HeapFree(GetProcessHeap(), 0, This->visuals);
+        HeapFree(GetProcessHeap(), 0, This);
+    }
+
+    return ref;
+}
+
+/*** IDirect3DRMArray methods ***/
+static DWORD WINAPI IDirect3DRMVisualArrayImpl_GetSize(IDirect3DRMVisualArray* iface)
+{
+    IDirect3DRMVisualArrayImpl *This = (IDirect3DRMVisualArrayImpl*)iface;
+
+    TRACE("(%p)->() = %d\n", iface,  This->size);
+
+    return This->size;
+}
+
+/*** IDirect3DRMVisualArray methods ***/
+static HRESULT WINAPI IDirect3DRMVisualArrayImpl_GetElement(IDirect3DRMVisualArray* iface, DWORD index, LPDIRECT3DRMVISUAL* visual)
+{
+    IDirect3DRMVisualArrayImpl *This = (IDirect3DRMVisualArrayImpl*)iface;
+
+    TRACE("(%p)->(%u, %p)\n", iface, index, visual);
+
+    if (!visual)
+        return D3DRMERR_BADVALUE;
+
+    *visual = NULL;
+
+    if (index >= This->size)
+        return D3DRMERR_BADVALUE;
+
+    IDirect3DRMVisual_AddRef(This->visuals[index]);
+    *visual = This->visuals[index];
+
+    return D3DRM_OK;
+}
+
+static const struct IDirect3DRMVisualArrayVtbl Direct3DRMVisualArray_Vtbl =
+{
+    /*** IUnknown methods ***/
+    IDirect3DRMVisualArrayImpl_QueryInterface,
+    IDirect3DRMVisualArrayImpl_AddRef,
+    IDirect3DRMVisualArrayImpl_Release,
+    /*** IDirect3DRMArray methods ***/
+    IDirect3DRMVisualArrayImpl_GetSize,
+    /*** IDirect3DRMVisualArray methods ***/
+    IDirect3DRMVisualArrayImpl_GetElement
+};
+
+HRESULT Direct3DRMVisualArray_create(IDirect3DRMVisualArray** ret_iface)
+{
+    IDirect3DRMVisualArrayImpl* object;
+
+    TRACE("(%p)\n", ret_iface);
+
+    *ret_iface = NULL;
+
+    object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DRMVisualArrayImpl));
+    if (!object)
+    {
+        ERR("Out of memory\n");
+        return E_OUTOFMEMORY;
+    }
+
+    object->IDirect3DRMVisualArray_iface.lpVtbl = &Direct3DRMVisualArray_Vtbl;
+    object->ref = 1;
+
+    *ret_iface = &object->IDirect3DRMVisualArray_iface;
+
+    return S_OK;
+}
diff --git a/dlls/d3drm/tests/d3drm.c b/dlls/d3drm/tests/d3drm.c
index 8a8968e..3126fbd 100644
--- a/dlls/d3drm/tests/d3drm.c
+++ b/dlls/d3drm/tests/d3drm.c
@@ -662,7 +662,7 @@ static void test_Frame(void)
 
     pVisualArray = NULL;
     hr = IDirect3DRMFrame_GetVisuals(pFrameP1, &pVisualArray);
-    todo_wine ok(hr == D3DRM_OK, "Cannot get visuals (hr = %x)\n", hr);
+    ok(hr == D3DRM_OK, "Cannot get visuals (hr = %x)\n", hr);
     if (pVisualArray)
     {
         count = IDirect3DRMVisualArray_GetSize(pVisualArray);




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