[4/5] oleaut32: OLEPictureImpl_Save should load bitmap data if it's not yet loaded.

Dmitry Timoshkov dmitry at baikal.ru
Thu May 17 04:30:28 CDT 2012


It already does that for an icon.
---
 dlls/oleaut32/olepicture.c |    2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/dlls/oleaut32/olepicture.c b/dlls/oleaut32/olepicture.c
index 395afa9..beb1477 100644
--- a/dlls/oleaut32/olepicture.c
+++ b/dlls/oleaut32/olepicture.c
@@ -1776,7 +1776,7 @@ static HRESULT WINAPI OLEPictureImpl_Save(
         hResult = S_OK;
         break;
     case PICTYPE_BITMAP:
-        if (This->bIsDirty) {
+        if (This->bIsDirty || !This->data) {
             switch (This->keepOrigFormat ? This->loadtime_format : BITMAP_FORMAT_BMP) {
             case BITMAP_FORMAT_BMP:
                 iSerializeResult = serializeBMP(This->desc.u.bmp.hbitmap, &pIconData, &iDataSize);
-- 
1.7.10.1




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