d3drm: Make load_data() static.

Francois Gouget fgouget at free.fr
Sun May 20 10:51:37 CDT 2012


---
 dlls/d3drm/d3drm.c |    2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/dlls/d3drm/d3drm.c b/dlls/d3drm/d3drm.c
index f13effc..31edd46 100644
--- a/dlls/d3drm/d3drm.c
+++ b/dlls/d3drm/d3drm.c
@@ -1255,7 +1255,7 @@ static HRESULT WINAPI IDirect3DRM3Impl_EnumerateObjects(IDirect3DRM3* iface, D3D
     return E_NOTIMPL;
 }
 
-HRESULT load_data(IDirect3DRM3* iface, LPDIRECTXFILEDATA data_object, LPIID* GUIDs, DWORD nb_GUIDs, D3DRMLOADCALLBACK LoadProc,
+static HRESULT load_data(IDirect3DRM3* iface, LPDIRECTXFILEDATA data_object, LPIID* GUIDs, DWORD nb_GUIDs, D3DRMLOADCALLBACK LoadProc,
                   LPVOID ArgLP, D3DRMLOADTEXTURECALLBACK LoadTextureProc, LPVOID ArgLTP, LPDIRECT3DRMFRAME3 parent_frame)
 {
     HRESULT ret = D3DRMERR_BADOBJECT;
-- 
1.7.10



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