[PATCH 5/5] d3d8: Get rid of IDirect3DSwapChain8Impl.

Henri Verbeet hverbeet at codeweavers.com
Tue May 22 11:01:08 CDT 2012


---
 dlls/d3d8/d3d8_private.h |   17 ++------
 dlls/d3d8/device.c       |    4 +-
 dlls/d3d8/swapchain.c    |   93 +++++++++++++++++++++++-----------------------
 3 files changed, 52 insertions(+), 62 deletions(-)

diff --git a/dlls/d3d8/d3d8_private.h b/dlls/d3d8/d3d8_private.h
index 70949a7..cca05ea 100644
--- a/dlls/d3d8/d3d8_private.h
+++ b/dlls/d3d8/d3d8_private.h
@@ -101,7 +101,6 @@
 void fixup_caps(WINED3DCAPS *pWineCaps) DECLSPEC_HIDDEN;
 
 typedef struct IDirect3DSurface8Impl IDirect3DSurface8Impl;
-typedef struct IDirect3DSwapChain8Impl IDirect3DSwapChain8Impl;
 typedef struct IDirect3DVolume8Impl IDirect3DVolume8Impl;
 
 struct d3d8
@@ -189,23 +188,15 @@ struct IDirect3DVolume8Impl
 HRESULT volume_init(IDirect3DVolume8Impl *volume, struct d3d8_device *device, UINT width, UINT height,
         UINT depth, DWORD usage, enum wined3d_format_id format, enum wined3d_pool pool) DECLSPEC_HIDDEN;
 
-/* ------------------- */
-/* IDirect3DSwapChain8 */
-/* ------------------- */
-
-/*****************************************************************************
- * IDirect3DSwapChain8 implementation structure
- */
-struct IDirect3DSwapChain8Impl
+struct d3d8_swapchain
 {
-    /* IUnknown fields */
     IDirect3DSwapChain8 IDirect3DSwapChain8_iface;
-    LONG                ref;
+    LONG refcount;
     struct wined3d_swapchain *wined3d_swapchain;
-    IDirect3DDevice8 *parentDevice;
+    IDirect3DDevice8 *parent_device;
 };
 
-HRESULT swapchain_init(IDirect3DSwapChain8Impl *swapchain, struct d3d8_device *device,
+HRESULT swapchain_init(struct d3d8_swapchain *swapchain, struct d3d8_device *device,
         D3DPRESENT_PARAMETERS *present_parameters) DECLSPEC_HIDDEN;
 
 /* ----------------- */
diff --git a/dlls/d3d8/device.c b/dlls/d3d8/device.c
index 2b20f30..837e847 100644
--- a/dlls/d3d8/device.c
+++ b/dlls/d3d8/device.c
@@ -498,7 +498,7 @@ static HRESULT WINAPI d3d8_device_CreateAdditionalSwapChain(IDirect3DDevice8 *if
         D3DPRESENT_PARAMETERS *present_parameters, IDirect3DSwapChain8 **swapchain)
 {
     struct d3d8_device *device = impl_from_IDirect3DDevice8(iface);
-    IDirect3DSwapChain8Impl *object;
+    struct d3d8_swapchain *object;
     HRESULT hr;
 
     TRACE("iface %p, present_parameters %p, swapchain %p.\n",
@@ -2974,7 +2974,7 @@ static HRESULT CDECL device_parent_create_swapchain(struct wined3d_device_parent
         return hr;
     }
 
-    *swapchain = ((IDirect3DSwapChain8Impl *)d3d_swapchain)->wined3d_swapchain;
+    *swapchain = ((struct d3d8_swapchain *)d3d_swapchain)->wined3d_swapchain;
     wined3d_swapchain_incref(*swapchain);
     IDirect3DSwapChain8_Release(d3d_swapchain);
 
diff --git a/dlls/d3d8/swapchain.c b/dlls/d3d8/swapchain.c
index fa6aa0b..68706f3 100644
--- a/dlls/d3d8/swapchain.c
+++ b/dlls/d3d8/swapchain.c
@@ -23,107 +23,106 @@
 
 WINE_DEFAULT_DEBUG_CHANNEL(d3d8);
 
-static inline IDirect3DSwapChain8Impl *impl_from_IDirect3DSwapChain8(IDirect3DSwapChain8 *iface)
+static inline struct d3d8_swapchain *impl_from_IDirect3DSwapChain8(IDirect3DSwapChain8 *iface)
 {
-    return CONTAINING_RECORD(iface, IDirect3DSwapChain8Impl, IDirect3DSwapChain8_iface);
+    return CONTAINING_RECORD(iface, struct d3d8_swapchain, IDirect3DSwapChain8_iface);
 }
 
-static HRESULT WINAPI IDirect3DSwapChain8Impl_QueryInterface(IDirect3DSwapChain8 *iface,
-        REFIID riid, void **ppobj)
+static HRESULT WINAPI d3d8_swapchain_QueryInterface(IDirect3DSwapChain8 *iface, REFIID riid, void **out)
 {
-    TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj);
+    TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
 
     if (IsEqualGUID(riid, &IID_IDirect3DSwapChain8)
             || IsEqualGUID(riid, &IID_IUnknown))
     {
         IUnknown_AddRef(iface);
-        *ppobj = iface;
+        *out = iface;
         return S_OK;
     }
 
     WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
 
-    *ppobj = NULL;
+    *out = NULL;
     return E_NOINTERFACE;
 }
 
-static ULONG WINAPI IDirect3DSwapChain8Impl_AddRef(IDirect3DSwapChain8 *iface)
+static ULONG WINAPI d3d8_swapchain_AddRef(IDirect3DSwapChain8 *iface)
 {
-    IDirect3DSwapChain8Impl *This = impl_from_IDirect3DSwapChain8(iface);
-    ULONG ref = InterlockedIncrement(&This->ref);
+    struct d3d8_swapchain *swapchain = impl_from_IDirect3DSwapChain8(iface);
+    ULONG ref = InterlockedIncrement(&swapchain->refcount);
 
     TRACE("%p increasing refcount to %u.\n", iface, ref);
 
     if (ref == 1)
     {
-        if (This->parentDevice)
-            IDirect3DDevice8_AddRef(This->parentDevice);
+        if (swapchain->parent_device)
+            IDirect3DDevice8_AddRef(swapchain->parent_device);
         wined3d_mutex_lock();
-        wined3d_swapchain_incref(This->wined3d_swapchain);
+        wined3d_swapchain_incref(swapchain->wined3d_swapchain);
         wined3d_mutex_unlock();
     }
 
     return ref;
 }
 
-static ULONG WINAPI IDirect3DSwapChain8Impl_Release(IDirect3DSwapChain8 *iface)
+static ULONG WINAPI d3d8_swapchain_Release(IDirect3DSwapChain8 *iface)
 {
-    IDirect3DSwapChain8Impl *This = impl_from_IDirect3DSwapChain8(iface);
-    ULONG ref = InterlockedDecrement(&This->ref);
+    struct d3d8_swapchain *swapchain = impl_from_IDirect3DSwapChain8(iface);
+    ULONG ref = InterlockedDecrement(&swapchain->refcount);
 
     TRACE("%p decreasing refcount to %u.\n", iface, ref);
 
     if (!ref)
     {
-        IDirect3DDevice8 *parentDevice = This->parentDevice;
+        IDirect3DDevice8 *parent_device = swapchain->parent_device;
 
         wined3d_mutex_lock();
-        wined3d_swapchain_decref(This->wined3d_swapchain);
+        wined3d_swapchain_decref(swapchain->wined3d_swapchain);
         wined3d_mutex_unlock();
 
-        if (parentDevice)
-            IDirect3DDevice8_Release(parentDevice);
+        if (parent_device)
+            IDirect3DDevice8_Release(parent_device);
     }
     return ref;
 }
 
-static HRESULT WINAPI IDirect3DSwapChain8Impl_Present(IDirect3DSwapChain8 *iface,
-        const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride,
-        const RGNDATA *pDirtyRegion)
+static HRESULT WINAPI d3d8_swapchain_Present(IDirect3DSwapChain8 *iface,
+        const RECT *src_rect, const RECT *dst_rect, HWND dst_window_override,
+        const RGNDATA *dirty_region)
 {
-    IDirect3DSwapChain8Impl *This = impl_from_IDirect3DSwapChain8(iface);
+    struct d3d8_swapchain *swapchain = impl_from_IDirect3DSwapChain8(iface);
     HRESULT hr;
 
-    TRACE("iface %p, src_rect %p, dst_rect %p, dst_window_override %p, dirty_region %p.\n",
-            iface, pSourceRect, pDestRect, hDestWindowOverride, pDirtyRegion);
+    TRACE("iface %p, src_rect %s, dst_rect %s, dst_window_override %p, dirty_region %p.\n",
+            iface, wine_dbgstr_rect(src_rect), wine_dbgstr_rect(dst_rect), dst_window_override, dirty_region);
 
     wined3d_mutex_lock();
-    hr = wined3d_swapchain_present(This->wined3d_swapchain, pSourceRect,
-            pDestRect, hDestWindowOverride, pDirtyRegion, 0);
+    hr = wined3d_swapchain_present(swapchain->wined3d_swapchain, src_rect,
+            dst_rect, dst_window_override, dirty_region, 0);
     wined3d_mutex_unlock();
 
     return hr;
 }
 
-static HRESULT WINAPI IDirect3DSwapChain8Impl_GetBackBuffer(IDirect3DSwapChain8 *iface,
-        UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface8 **ppBackBuffer)
+static HRESULT WINAPI d3d8_swapchain_GetBackBuffer(IDirect3DSwapChain8 *iface,
+        UINT backbuffer_idx, D3DBACKBUFFER_TYPE backbuffer_type, IDirect3DSurface8 **backbuffer)
 {
-    IDirect3DSwapChain8Impl *This = impl_from_IDirect3DSwapChain8(iface);
+    struct d3d8_swapchain *swapchain = impl_from_IDirect3DSwapChain8(iface);
     struct wined3d_surface *wined3d_surface = NULL;
     IDirect3DSurface8Impl *surface_impl;
     HRESULT hr;
 
     TRACE("iface %p, backbuffer_idx %u, backbuffer_type %#x, backbuffer %p.\n",
-            iface, iBackBuffer, Type, ppBackBuffer);
+            iface, backbuffer_idx, backbuffer_type, backbuffer);
 
     wined3d_mutex_lock();
-    hr = wined3d_swapchain_get_back_buffer(This->wined3d_swapchain,
-            iBackBuffer, (enum wined3d_backbuffer_type)Type, &wined3d_surface);
+    hr = wined3d_swapchain_get_back_buffer(swapchain->wined3d_swapchain,
+            backbuffer_idx, (enum wined3d_backbuffer_type)backbuffer_type, &wined3d_surface);
     if (SUCCEEDED(hr) && wined3d_surface)
     {
         surface_impl = wined3d_surface_get_parent(wined3d_surface);
-        *ppBackBuffer = &surface_impl->IDirect3DSurface8_iface;
-        IDirect3DSurface8_AddRef(*ppBackBuffer);
+        *backbuffer = &surface_impl->IDirect3DSurface8_iface;
+        IDirect3DSurface8_AddRef(*backbuffer);
         wined3d_surface_decref(wined3d_surface);
     }
     wined3d_mutex_unlock();
@@ -131,13 +130,13 @@ static HRESULT WINAPI IDirect3DSwapChain8Impl_GetBackBuffer(IDirect3DSwapChain8
     return hr;
 }
 
-static const IDirect3DSwapChain8Vtbl Direct3DSwapChain8_Vtbl =
+static const IDirect3DSwapChain8Vtbl d3d8_swapchain_vtbl =
 {
-    IDirect3DSwapChain8Impl_QueryInterface,
-    IDirect3DSwapChain8Impl_AddRef,
-    IDirect3DSwapChain8Impl_Release,
-    IDirect3DSwapChain8Impl_Present,
-    IDirect3DSwapChain8Impl_GetBackBuffer
+    d3d8_swapchain_QueryInterface,
+    d3d8_swapchain_AddRef,
+    d3d8_swapchain_Release,
+    d3d8_swapchain_Present,
+    d3d8_swapchain_GetBackBuffer
 };
 
 static void STDMETHODCALLTYPE d3d8_swapchain_wined3d_object_released(void *parent)
@@ -150,14 +149,14 @@ static const struct wined3d_parent_ops d3d8_swapchain_wined3d_parent_ops =
     d3d8_swapchain_wined3d_object_released,
 };
 
-HRESULT swapchain_init(IDirect3DSwapChain8Impl *swapchain, struct d3d8_device *device,
+HRESULT swapchain_init(struct d3d8_swapchain *swapchain, struct d3d8_device *device,
         D3DPRESENT_PARAMETERS *present_parameters)
 {
     struct wined3d_swapchain_desc desc;
     HRESULT hr;
 
-    swapchain->ref = 1;
-    swapchain->IDirect3DSwapChain8_iface.lpVtbl = &Direct3DSwapChain8_Vtbl;
+    swapchain->refcount = 1;
+    swapchain->IDirect3DSwapChain8_iface.lpVtbl = &d3d8_swapchain_vtbl;
 
     desc.backbuffer_width = present_parameters->BackBufferWidth;
     desc.backbuffer_height = present_parameters->BackBufferHeight;
@@ -201,8 +200,8 @@ HRESULT swapchain_init(IDirect3DSwapChain8Impl *swapchain, struct d3d8_device *d
         return hr;
     }
 
-    swapchain->parentDevice = &device->IDirect3DDevice8_iface;
-    IDirect3DDevice8_AddRef(swapchain->parentDevice);
+    swapchain->parent_device = &device->IDirect3DDevice8_iface;
+    IDirect3DDevice8_AddRef(swapchain->parent_device);
 
     return D3D_OK;
 }
-- 
1.7.3.4




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