[PATCH 5/5] d3d9: Get rid of IDirect3DIndexBuffer9Impl.

Henri Verbeet hverbeet at codeweavers.com
Thu May 31 09:46:50 CDT 2012


---
 dlls/d3d9/buffer.c       |   86 ++++++++++++++++++++++-----------------------
 dlls/d3d9/d3d9_private.h |   21 ++++-------
 dlls/d3d9/device.c       |    8 ++--
 3 files changed, 53 insertions(+), 62 deletions(-)

diff --git a/dlls/d3d9/buffer.c b/dlls/d3d9/buffer.c
index d9a8d4b..d543b27 100644
--- a/dlls/d3d9/buffer.c
+++ b/dlls/d3d9/buffer.c
@@ -317,42 +317,42 @@ struct d3d9_vertexbuffer *unsafe_impl_from_IDirect3DVertexBuffer9(IDirect3DVerte
     return impl_from_IDirect3DVertexBuffer9(iface);
 }
 
-static inline IDirect3DIndexBuffer9Impl *impl_from_IDirect3DIndexBuffer9(IDirect3DIndexBuffer9 *iface)
+static inline struct d3d9_indexbuffer *impl_from_IDirect3DIndexBuffer9(IDirect3DIndexBuffer9 *iface)
 {
-    return CONTAINING_RECORD(iface, IDirect3DIndexBuffer9Impl, IDirect3DIndexBuffer9_iface);
+    return CONTAINING_RECORD(iface, struct d3d9_indexbuffer, IDirect3DIndexBuffer9_iface);
 }
 
-static HRESULT WINAPI d3d9_indexbuffer_QueryInterface(IDirect3DIndexBuffer9 *iface, REFIID riid, void **object)
+static HRESULT WINAPI d3d9_indexbuffer_QueryInterface(IDirect3DIndexBuffer9 *iface, REFIID riid, void **out)
 {
-    TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
+    TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
 
     if (IsEqualGUID(riid, &IID_IDirect3DIndexBuffer9)
             || IsEqualGUID(riid, &IID_IDirect3DResource9)
             || IsEqualGUID(riid, &IID_IUnknown))
     {
         IDirect3DIndexBuffer9_AddRef(iface);
-        *object = iface;
+        *out = iface;
         return S_OK;
     }
 
     WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
 
-    *object = NULL;
+    *out = NULL;
     return E_NOINTERFACE;
 }
 
 static ULONG WINAPI d3d9_indexbuffer_AddRef(IDirect3DIndexBuffer9 *iface)
 {
-    IDirect3DIndexBuffer9Impl *buffer = impl_from_IDirect3DIndexBuffer9(iface);
-    ULONG refcount = InterlockedIncrement(&buffer->ref);
+    struct d3d9_indexbuffer *buffer = impl_from_IDirect3DIndexBuffer9(iface);
+    ULONG refcount = InterlockedIncrement(&buffer->refcount);
 
     TRACE("%p increasing refcount to %u.\n", iface, refcount);
 
     if (refcount == 1)
     {
-        IDirect3DDevice9Ex_AddRef(buffer->parentDevice);
+        IDirect3DDevice9Ex_AddRef(buffer->parent_device);
         wined3d_mutex_lock();
-        wined3d_buffer_incref(buffer->wineD3DIndexBuffer);
+        wined3d_buffer_incref(buffer->wined3d_buffer);
         wined3d_mutex_unlock();
     }
 
@@ -361,17 +361,17 @@ static ULONG WINAPI d3d9_indexbuffer_AddRef(IDirect3DIndexBuffer9 *iface)
 
 static ULONG WINAPI d3d9_indexbuffer_Release(IDirect3DIndexBuffer9 *iface)
 {
-    IDirect3DIndexBuffer9Impl *buffer = impl_from_IDirect3DIndexBuffer9(iface);
-    ULONG refcount = InterlockedDecrement(&buffer->ref);
+    struct d3d9_indexbuffer *buffer = impl_from_IDirect3DIndexBuffer9(iface);
+    ULONG refcount = InterlockedDecrement(&buffer->refcount);
 
     TRACE("%p decreasing refcount to %u.\n", iface, refcount);
 
     if (!refcount)
     {
-        IDirect3DDevice9Ex *device = buffer->parentDevice;
+        IDirect3DDevice9Ex *device = buffer->parent_device;
 
         wined3d_mutex_lock();
-        wined3d_buffer_decref(buffer->wineD3DIndexBuffer);
+        wined3d_buffer_decref(buffer->wined3d_buffer);
         wined3d_mutex_unlock();
 
         /* Release the device last, as it may cause the device to be destroyed. */
@@ -381,14 +381,13 @@ static ULONG WINAPI d3d9_indexbuffer_Release(IDirect3DIndexBuffer9 *iface)
     return refcount;
 }
 
-static HRESULT WINAPI d3d9_indexbuffer_GetDevice(IDirect3DIndexBuffer9 *iface,
-        IDirect3DDevice9 **device)
+static HRESULT WINAPI d3d9_indexbuffer_GetDevice(IDirect3DIndexBuffer9 *iface, IDirect3DDevice9 **device)
 {
-    IDirect3DIndexBuffer9Impl *buffer = impl_from_IDirect3DIndexBuffer9(iface);
+    struct d3d9_indexbuffer *buffer = impl_from_IDirect3DIndexBuffer9(iface);
 
     TRACE("iface %p, device %p.\n", iface, device);
 
-    *device = (IDirect3DDevice9 *)buffer->parentDevice;
+    *device = (IDirect3DDevice9 *)buffer->parent_device;
     IDirect3DDevice9_AddRef(*device);
 
     TRACE("Returning device %p.\n", *device);
@@ -399,7 +398,7 @@ static HRESULT WINAPI d3d9_indexbuffer_GetDevice(IDirect3DIndexBuffer9 *iface,
 static HRESULT WINAPI d3d9_indexbuffer_SetPrivateData(IDirect3DIndexBuffer9 *iface,
         REFGUID guid, const void *data, DWORD data_size, DWORD flags)
 {
-    IDirect3DIndexBuffer9Impl *buffer = impl_from_IDirect3DIndexBuffer9(iface);
+    struct d3d9_indexbuffer *buffer = impl_from_IDirect3DIndexBuffer9(iface);
     struct wined3d_resource *resource;
     HRESULT hr;
 
@@ -407,7 +406,7 @@ static HRESULT WINAPI d3d9_indexbuffer_SetPrivateData(IDirect3DIndexBuffer9 *ifa
             iface, debugstr_guid(guid), data, data_size, flags);
 
     wined3d_mutex_lock();
-    resource = wined3d_buffer_get_resource(buffer->wineD3DIndexBuffer);
+    resource = wined3d_buffer_get_resource(buffer->wined3d_buffer);
     hr = wined3d_resource_set_private_data(resource, guid, data, data_size, flags);
     wined3d_mutex_unlock();
 
@@ -417,7 +416,7 @@ static HRESULT WINAPI d3d9_indexbuffer_SetPrivateData(IDirect3DIndexBuffer9 *ifa
 static HRESULT WINAPI d3d9_indexbuffer_GetPrivateData(IDirect3DIndexBuffer9 *iface,
         REFGUID guid, void *data, DWORD *data_size)
 {
-    IDirect3DIndexBuffer9Impl *buffer = impl_from_IDirect3DIndexBuffer9(iface);
+    struct d3d9_indexbuffer *buffer = impl_from_IDirect3DIndexBuffer9(iface);
     struct wined3d_resource *resource;
     HRESULT hr;
 
@@ -425,7 +424,7 @@ static HRESULT WINAPI d3d9_indexbuffer_GetPrivateData(IDirect3DIndexBuffer9 *ifa
             iface, debugstr_guid(guid), data, data_size);
 
     wined3d_mutex_lock();
-    resource = wined3d_buffer_get_resource(buffer->wineD3DIndexBuffer);
+    resource = wined3d_buffer_get_resource(buffer->wined3d_buffer);
     hr = wined3d_resource_get_private_data(resource, guid, data, data_size);
     wined3d_mutex_unlock();
 
@@ -434,14 +433,14 @@ static HRESULT WINAPI d3d9_indexbuffer_GetPrivateData(IDirect3DIndexBuffer9 *ifa
 
 static HRESULT WINAPI d3d9_indexbuffer_FreePrivateData(IDirect3DIndexBuffer9 *iface, REFGUID guid)
 {
-    IDirect3DIndexBuffer9Impl *buffer = impl_from_IDirect3DIndexBuffer9(iface);
+    struct d3d9_indexbuffer *buffer = impl_from_IDirect3DIndexBuffer9(iface);
     struct wined3d_resource *resource;
     HRESULT hr;
 
     TRACE("iface %p, guid %s.\n", iface, debugstr_guid(guid));
 
     wined3d_mutex_lock();
-    resource = wined3d_buffer_get_resource(buffer->wineD3DIndexBuffer);
+    resource = wined3d_buffer_get_resource(buffer->wined3d_buffer);
     hr = wined3d_resource_free_private_data(resource, guid);
     wined3d_mutex_unlock();
 
@@ -450,13 +449,13 @@ static HRESULT WINAPI d3d9_indexbuffer_FreePrivateData(IDirect3DIndexBuffer9 *if
 
 static DWORD WINAPI d3d9_indexbuffer_SetPriority(IDirect3DIndexBuffer9 *iface, DWORD priority)
 {
-    IDirect3DIndexBuffer9Impl *buffer = impl_from_IDirect3DIndexBuffer9(iface);
+    struct d3d9_indexbuffer *buffer = impl_from_IDirect3DIndexBuffer9(iface);
     DWORD previous;
 
     TRACE("iface %p, priority %u.\n", iface, priority);
 
     wined3d_mutex_lock();
-    previous = wined3d_buffer_set_priority(buffer->wineD3DIndexBuffer, priority);
+    previous = wined3d_buffer_set_priority(buffer->wined3d_buffer, priority);
     wined3d_mutex_unlock();
 
     return previous;
@@ -464,13 +463,13 @@ static DWORD WINAPI d3d9_indexbuffer_SetPriority(IDirect3DIndexBuffer9 *iface, D
 
 static DWORD WINAPI d3d9_indexbuffer_GetPriority(IDirect3DIndexBuffer9 *iface)
 {
-    IDirect3DIndexBuffer9Impl *buffer = impl_from_IDirect3DIndexBuffer9(iface);
+    struct d3d9_indexbuffer *buffer = impl_from_IDirect3DIndexBuffer9(iface);
     DWORD priority;
 
     TRACE("iface %p.\n", iface);
 
     wined3d_mutex_lock();
-    priority = wined3d_buffer_get_priority(buffer->wineD3DIndexBuffer);
+    priority = wined3d_buffer_get_priority(buffer->wined3d_buffer);
     wined3d_mutex_unlock();
 
     return priority;
@@ -478,12 +477,12 @@ static DWORD WINAPI d3d9_indexbuffer_GetPriority(IDirect3DIndexBuffer9 *iface)
 
 static void WINAPI d3d9_indexbuffer_PreLoad(IDirect3DIndexBuffer9 *iface)
 {
-    IDirect3DIndexBuffer9Impl *buffer = impl_from_IDirect3DIndexBuffer9(iface);
+    struct d3d9_indexbuffer *buffer = impl_from_IDirect3DIndexBuffer9(iface);
 
     TRACE("iface %p.\n", iface);
 
     wined3d_mutex_lock();
-    wined3d_buffer_preload(buffer->wineD3DIndexBuffer);
+    wined3d_buffer_preload(buffer->wined3d_buffer);
     wined3d_mutex_unlock();
 }
 
@@ -497,14 +496,14 @@ static D3DRESOURCETYPE WINAPI d3d9_indexbuffer_GetType(IDirect3DIndexBuffer9 *if
 static HRESULT WINAPI d3d9_indexbuffer_Lock(IDirect3DIndexBuffer9 *iface,
         UINT offset, UINT size, void **data, DWORD flags)
 {
-    IDirect3DIndexBuffer9Impl *buffer = impl_from_IDirect3DIndexBuffer9(iface);
+    struct d3d9_indexbuffer *buffer = impl_from_IDirect3DIndexBuffer9(iface);
     HRESULT hr;
 
     TRACE("iface %p, offset %u, size %u, data %p, flags %#x.\n",
             iface, offset, size, data, flags);
 
     wined3d_mutex_lock();
-    hr = wined3d_buffer_map(buffer->wineD3DIndexBuffer, offset, size, (BYTE **)data, flags);
+    hr = wined3d_buffer_map(buffer->wined3d_buffer, offset, size, (BYTE **)data, flags);
     wined3d_mutex_unlock();
 
     return hr;
@@ -512,28 +511,27 @@ static HRESULT WINAPI d3d9_indexbuffer_Lock(IDirect3DIndexBuffer9 *iface,
 
 static HRESULT WINAPI d3d9_indexbuffer_Unlock(IDirect3DIndexBuffer9 *iface)
 {
-    IDirect3DIndexBuffer9Impl *buffer = impl_from_IDirect3DIndexBuffer9(iface);
+    struct d3d9_indexbuffer *buffer = impl_from_IDirect3DIndexBuffer9(iface);
 
     TRACE("iface %p.\n", iface);
 
     wined3d_mutex_lock();
-    wined3d_buffer_unmap(buffer->wineD3DIndexBuffer);
+    wined3d_buffer_unmap(buffer->wined3d_buffer);
     wined3d_mutex_unlock();
 
     return D3D_OK;
 }
 
-static HRESULT WINAPI d3d9_indexbuffer_GetDesc(IDirect3DIndexBuffer9 *iface,
-        D3DINDEXBUFFER_DESC *desc)
+static HRESULT WINAPI d3d9_indexbuffer_GetDesc(IDirect3DIndexBuffer9 *iface, D3DINDEXBUFFER_DESC *desc)
 {
-    IDirect3DIndexBuffer9Impl *buffer = impl_from_IDirect3DIndexBuffer9(iface);
+    struct d3d9_indexbuffer *buffer = impl_from_IDirect3DIndexBuffer9(iface);
     struct wined3d_resource_desc wined3d_desc;
     struct wined3d_resource *wined3d_resource;
 
     TRACE("iface %p, desc %p.\n", iface, desc);
 
     wined3d_mutex_lock();
-    wined3d_resource = wined3d_buffer_get_resource(buffer->wineD3DIndexBuffer);
+    wined3d_resource = wined3d_buffer_get_resource(buffer->wined3d_buffer);
     wined3d_resource_get_desc(wined3d_resource, &wined3d_desc);
     wined3d_mutex_unlock();
 
@@ -577,18 +575,18 @@ static const struct wined3d_parent_ops d3d9_indexbuffer_wined3d_parent_ops =
     d3d9_indexbuffer_wined3d_object_destroyed,
 };
 
-HRESULT indexbuffer_init(IDirect3DIndexBuffer9Impl *buffer, struct d3d9_device *device,
+HRESULT indexbuffer_init(struct d3d9_indexbuffer *buffer, struct d3d9_device *device,
         UINT size, DWORD usage, D3DFORMAT format, D3DPOOL pool)
 {
     HRESULT hr;
 
     buffer->IDirect3DIndexBuffer9_iface.lpVtbl = &d3d9_indexbuffer_vtbl;
-    buffer->ref = 1;
+    buffer->refcount = 1;
     buffer->format = wined3dformat_from_d3dformat(format);
 
     wined3d_mutex_lock();
     hr = wined3d_buffer_create_ib(device->wined3d_device, size, usage & WINED3DUSAGE_MASK,
-            (enum wined3d_pool)pool, buffer, &d3d9_indexbuffer_wined3d_parent_ops, &buffer->wineD3DIndexBuffer);
+            (enum wined3d_pool)pool, buffer, &d3d9_indexbuffer_wined3d_parent_ops, &buffer->wined3d_buffer);
     wined3d_mutex_unlock();
     if (FAILED(hr))
     {
@@ -596,13 +594,13 @@ HRESULT indexbuffer_init(IDirect3DIndexBuffer9Impl *buffer, struct d3d9_device *
         return hr;
     }
 
-    buffer->parentDevice = &device->IDirect3DDevice9Ex_iface;
-    IDirect3DDevice9Ex_AddRef(buffer->parentDevice);
+    buffer->parent_device = &device->IDirect3DDevice9Ex_iface;
+    IDirect3DDevice9Ex_AddRef(buffer->parent_device);
 
     return D3D_OK;
 }
 
-IDirect3DIndexBuffer9Impl *unsafe_impl_from_IDirect3DIndexBuffer9(IDirect3DIndexBuffer9 *iface)
+struct d3d9_indexbuffer *unsafe_impl_from_IDirect3DIndexBuffer9(IDirect3DIndexBuffer9 *iface)
 {
     if (!iface)
         return NULL;
diff --git a/dlls/d3d9/d3d9_private.h b/dlls/d3d9/d3d9_private.h
index 3fb6781..5e44f43 100644
--- a/dlls/d3d9/d3d9_private.h
+++ b/dlls/d3d9/d3d9_private.h
@@ -216,25 +216,18 @@ HRESULT vertexbuffer_init(struct d3d9_vertexbuffer *buffer, struct d3d9_device *
         UINT size, UINT usage, DWORD fvf, D3DPOOL pool) DECLSPEC_HIDDEN;
 struct d3d9_vertexbuffer *unsafe_impl_from_IDirect3DVertexBuffer9(IDirect3DVertexBuffer9 *iface) DECLSPEC_HIDDEN;
 
-/* --------------------- */
-/* IDirect3DIndexBuffer9 */
-/* --------------------- */
-
-/*****************************************************************************
- * IDirect3DIndexBuffer9 implementation structure
- */
-typedef struct IDirect3DIndexBuffer9Impl
+struct d3d9_indexbuffer
 {
     IDirect3DIndexBuffer9 IDirect3DIndexBuffer9_iface;
-    LONG ref;
-    struct wined3d_buffer *wineD3DIndexBuffer;
-    IDirect3DDevice9Ex *parentDevice;
+    LONG refcount;
+    struct wined3d_buffer *wined3d_buffer;
+    IDirect3DDevice9Ex *parent_device;
     enum wined3d_format_id format;
-} IDirect3DIndexBuffer9Impl;
+};
 
-HRESULT indexbuffer_init(IDirect3DIndexBuffer9Impl *buffer, struct d3d9_device *device,
+HRESULT indexbuffer_init(struct d3d9_indexbuffer *buffer, struct d3d9_device *device,
         UINT size, DWORD usage, D3DFORMAT format, D3DPOOL pool) DECLSPEC_HIDDEN;
-IDirect3DIndexBuffer9Impl *unsafe_impl_from_IDirect3DIndexBuffer9(IDirect3DIndexBuffer9 *iface) DECLSPEC_HIDDEN;
+struct d3d9_indexbuffer *unsafe_impl_from_IDirect3DIndexBuffer9(IDirect3DIndexBuffer9 *iface) DECLSPEC_HIDDEN;
 
 struct d3d9_texture
 {
diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c
index 3237e7e..93b00f8 100644
--- a/dlls/d3d9/device.c
+++ b/dlls/d3d9/device.c
@@ -831,7 +831,7 @@ static HRESULT WINAPI d3d9_device_CreateIndexBuffer(IDirect3DDevice9Ex *iface, U
         HANDLE *shared_handle)
 {
     struct d3d9_device *device = impl_from_IDirect3DDevice9Ex(iface);
-    IDirect3DIndexBuffer9Impl *object;
+    struct d3d9_indexbuffer *object;
     HRESULT hr;
 
     TRACE("iface %p, size %u, usage %#x, format %#x, pool %#x, buffer %p, shared_handle %p.\n",
@@ -2497,14 +2497,14 @@ static HRESULT WINAPI d3d9_device_GetStreamSourceFreq(IDirect3DDevice9Ex *iface,
 static HRESULT WINAPI d3d9_device_SetIndices(IDirect3DDevice9Ex *iface, IDirect3DIndexBuffer9 *buffer)
 {
     struct d3d9_device *device = impl_from_IDirect3DDevice9Ex(iface);
-    IDirect3DIndexBuffer9Impl *ib = unsafe_impl_from_IDirect3DIndexBuffer9(buffer);
+    struct d3d9_indexbuffer *ib = unsafe_impl_from_IDirect3DIndexBuffer9(buffer);
     HRESULT hr;
 
     TRACE("iface %p, buffer %p.\n", iface, buffer);
 
     wined3d_mutex_lock();
     hr = wined3d_device_set_index_buffer(device->wined3d_device,
-            ib ? ib->wineD3DIndexBuffer : NULL,
+            ib ? ib->wined3d_buffer : NULL,
             ib ? ib->format : WINED3DFMT_UNKNOWN);
     wined3d_mutex_unlock();
 
@@ -2515,7 +2515,7 @@ static HRESULT WINAPI d3d9_device_GetIndices(IDirect3DDevice9Ex *iface, IDirect3
 {
     struct d3d9_device *device = impl_from_IDirect3DDevice9Ex(iface);
     struct wined3d_buffer *retIndexData = NULL;
-    IDirect3DIndexBuffer9Impl *buffer_impl;
+    struct d3d9_indexbuffer *buffer_impl;
     HRESULT hr;
 
     TRACE("iface %p, buffer %p.\n", iface, buffer);
-- 
1.7.3.4




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