[PATCH 3/6] wined3d: Add a D3D10-level fallback for Intel GPU recognition.

Matteo Bruni mbruni at codeweavers.com
Tue Oct 16 09:33:01 CDT 2012


---
 dlls/wined3d/directx.c |    3 +++
 1 files changed, 3 insertions(+), 0 deletions(-)

diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c
index 3eb5eb0..686cead 100644
--- a/dlls/wined3d/directx.c
+++ b/dlls/wined3d/directx.c
@@ -2164,6 +2164,9 @@ static enum wined3d_pci_device select_card_fallback_amd(const struct wined3d_gl_
 
 static enum wined3d_pci_device select_card_fallback_intel(const struct wined3d_gl_info *gl_info)
 {
+    UINT d3d_level = d3d_level_from_gl_info(gl_info);
+    if (d3d_level >= 10)
+        return CARD_INTEL_G45;
     return CARD_INTEL_915G;
 }
 
-- 
1.7.8.6




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