[PATCH 3/6] wined3d: Add a D3D10-level fallback for Intel GPU recognition.
Matteo Bruni
mbruni at codeweavers.com
Tue Oct 16 09:33:01 CDT 2012
---
dlls/wined3d/directx.c | 3 +++
1 files changed, 3 insertions(+), 0 deletions(-)
diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c
index 3eb5eb0..686cead 100644
--- a/dlls/wined3d/directx.c
+++ b/dlls/wined3d/directx.c
@@ -2164,6 +2164,9 @@ static enum wined3d_pci_device select_card_fallback_amd(const struct wined3d_gl_
static enum wined3d_pci_device select_card_fallback_intel(const struct wined3d_gl_info *gl_info)
{
+ UINT d3d_level = d3d_level_from_gl_info(gl_info);
+ if (d3d_level >= 10)
+ return CARD_INTEL_G45;
return CARD_INTEL_915G;
}
--
1.7.8.6
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