[PATCH 5/5] d3dcompiler/tests: Use a reasonable adapter format in CheckDeviceFormat().
Matteo Bruni
mbruni at codeweavers.com
Tue Sep 18 11:18:09 CDT 2012
---
dlls/d3dcompiler_43/tests/hlsl.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/d3dcompiler_43/tests/hlsl.c b/dlls/d3dcompiler_43/tests/hlsl.c
index 837a72e..a528e80 100644
--- a/dlls/d3dcompiler_43/tests/hlsl.c
+++ b/dlls/d3dcompiler_43/tests/hlsl.c
@@ -93,7 +93,7 @@ static IDirect3DDevice9 *init_d3d9(IDirect3DVertexDeclaration9 **vdeclaration,
return NULL;
}
- hr = IDirect3D9_CheckDeviceFormat(d3d9_ptr, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, D3DFMT_A32B32G32R32F,
+ hr = IDirect3D9_CheckDeviceFormat(d3d9_ptr, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, D3DFMT_X8R8G8B8,
0, D3DRTYPE_SURFACE, D3DFMT_A32B32G32R32F);
if (FAILED(hr))
{
--
1.7.8.6
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