[PATCH 5/5] d3dcompiler/tests: Use a reasonable adapter format in CheckDeviceFormat().

Matteo Bruni mbruni at codeweavers.com
Tue Sep 18 11:18:09 CDT 2012


---
 dlls/d3dcompiler_43/tests/hlsl.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/dlls/d3dcompiler_43/tests/hlsl.c b/dlls/d3dcompiler_43/tests/hlsl.c
index 837a72e..a528e80 100644
--- a/dlls/d3dcompiler_43/tests/hlsl.c
+++ b/dlls/d3dcompiler_43/tests/hlsl.c
@@ -93,7 +93,7 @@ static IDirect3DDevice9 *init_d3d9(IDirect3DVertexDeclaration9 **vdeclaration,
         return NULL;
     }
 
-    hr = IDirect3D9_CheckDeviceFormat(d3d9_ptr, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, D3DFMT_A32B32G32R32F,
+    hr = IDirect3D9_CheckDeviceFormat(d3d9_ptr, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, D3DFMT_X8R8G8B8,
             0, D3DRTYPE_SURFACE, D3DFMT_A32B32G32R32F);
     if (FAILED(hr))
     {
-- 
1.7.8.6




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