[PATCH 2/5] d3d10: Get rid of the unused idx_offset field from struct d3d10_effect_object.
Henri Verbeet
hverbeet at codeweavers.com
Wed Sep 19 14:50:20 CDT 2012
---
dlls/d3d10/d3d10_private.h | 1 -
1 files changed, 0 insertions(+), 1 deletions(-)
diff --git a/dlls/d3d10/d3d10_private.h b/dlls/d3d10/d3d10_private.h
index 01068e0..51696ef 100644
--- a/dlls/d3d10/d3d10_private.h
+++ b/dlls/d3d10/d3d10_private.h
@@ -69,7 +69,6 @@ struct d3d10_effect_object
{
struct d3d10_effect_pass *pass;
enum d3d10_effect_object_type type;
- DWORD idx_offset;
DWORD index;
void *data;
};
--
1.7.8.6
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