d3dx9_36 [patch 1/6]: Implement D3DXSHMultiply4

Nozomi Kodama nozomi.kodama at yahoo.com
Thu Sep 27 02:56:57 CDT 2012


Hi,

In this patch, I fixed the coding style and I added the requested tests by Rico.
As discussed earlier, I do not want to use defines, since it would need tons.
And my try to use D3DXSHMultiply3 in D3DXSHMultiply4 was unsuccessful. That complicated the code instead of simplifying it. 


Nozomi
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