[PATCH 5/5] dplayx: Create a IDirectPlay iface in DirectPlayCreate().
Michael Stefaniuc
mstefani at redhat.de
Mon Apr 8 16:21:28 CDT 2013
---
dlls/dplayx/dplay.c | 4 +---
1 file changed, 1 insertion(+), 3 deletions(-)
diff --git a/dlls/dplayx/dplay.c b/dlls/dplayx/dplay.c
index 67e3c18..30a2ee3 100644
--- a/dlls/dplayx/dplay.c
+++ b/dlls/dplayx/dplay.c
@@ -5998,9 +5998,7 @@ HRESULT WINAPI DirectPlayCreate
return DPERR_INVALIDPARAMS;
}
- /* Create an IDirectPlay object. We don't support that so we'll cheat and
- give them an IDirectPlay2A object and hope that doesn't cause problems */
- if ( dplay_create( &IID_IDirectPlay2A, (void**)lplpDP ) != DP_OK )
+ if ( dplay_create( &IID_IDirectPlay, (void**)lplpDP ) != DP_OK )
return DPERR_UNAVAILABLE;
if( IsEqualGUID( &GUID_NULL, lpGUID ) )
--
1.7.11.7
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