[PATCH 4/5] d3dx9: Remove stray hunk.
Matteo Bruni
mbruni at codeweavers.com
Tue Aug 26 09:13:08 CDT 2014
---
dlls/d3dx9_36/mesh.c | 3 ---
1 file changed, 3 deletions(-)
diff --git a/dlls/d3dx9_36/mesh.c b/dlls/d3dx9_36/mesh.c
index 1046ff9..aecb45d 100644
--- a/dlls/d3dx9_36/mesh.c
+++ b/dlls/d3dx9_36/mesh.c
@@ -3294,9 +3294,6 @@ static HRESULT parse_mesh(ID3DXFileData *filedata, struct mesh_data *mesh_data,
hr = parse_vertex_colors(child, mesh_data);
} else if (IsEqualGUID(&type, &TID_D3DRMMeshTextureCoords)) {
hr = parse_texture_coords(child, mesh_data);
- hr = filedata->lpVtbl->GetChild(filedata, i, &child);
- if (FAILED(hr))
- goto end;
} else if (IsEqualGUID(&type, &TID_D3DRMMeshMaterialList) &&
(provide_flags & PROVIDE_MATERIALS))
{
--
1.8.5.5
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